[Coco] converted AGD games - BIGPacks v2.4 released
Arthur Flexser
flexser at fiu.edu
Tue Jul 23 00:40:22 EDT 2019
Thanks, Pere, that's just the information that I was looking for.
Art
On Sun, Jul 21, 2019 at 5:31 AM Pere Serrat <psergm at gmail.com> wrote:
> On previous message I forgot to change the SUBJECT, so sorry :-(
> ===================================================================
>
> Hello Art,
> I must say that what we get from internet are the original Spectrum files
> and this means a .tap or .sna (tape file or snapshot)
> We use a converter program (again in C) that analyzes the snapshot
> and creates a script file "GameName.AGD"
> Of course we can not expect the converter to create comments as
> the AGD commands are very simple and can be used for a lot of different
> purposes, some of them a bit tricky upon programmer skills.
>
> I have created a thread in archive .worldofdragon with four examples
> and even included the AGD manual.
> http://archive.worldofdragon.org/phpBB3/viewtopic.php?f=7&t=6131
>
> Any question that should arise, please, feel free to put it on that thread
> cheers
> pere
>
> > ------------------------------
> >
> > Message: 6
> > Date: Sat, 20 Jul 2019 16:23:11 -0400
> > From: Arthur Flexser <flexser at fiu.edu>
> > To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> > Subject: Re: [Coco] converted AGD games - BIGPacks v2.4 released
> > Message-ID:
> > <
> CA+LuDcfq6YMnHq4wtEKz+VyiOTwbQehQn-jB_+3TG2G0tMGpwA at mail.gmail.com>
> > Content-Type: text/plain; charset="UTF-8"
> >
> > Thanks, Pere. I would be curious to see what an AGD script file looks
> > like. I have no preference as to what it might be, just that it might be
> > helpful if there were comments as to what lines or sections do what. I
> > have not played any actual AGD games, I'm just approaching it as a casual
> > onlooker without game-writing experience, but with some curiosity about
> > what a gaming language/script might look like. If there's a reference
> > sheet listing the AGD commands and their syntaxes, that would be
> > particularly helpful.
> >
> > Art
> >
>
>
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