[Coco] New version of Coco SDC Explorer (0.30)
Pere Serrat
psergm at gmail.com
Thu May 18 13:31:51 EDT 2017
Hi Guillaume,
yes, I have got it compiled with LWASM after some failed tries
and got an exact binary as yours, so that could be nice if it weren't
the long minutes that every compilation takes with LWASM.
I have gone back to ASM6809 which compiles in a millisecond
but have had to 'adapt' the source for it and finally I got an almost
identical binary, the only difference is that this code:
ANDA ,S
Is translated into $84,$60 by LWASM
and into $84,$E4 by ASM6809
Both are equivalent (synonyms), so no need to worry about that.
The main differences between compilers is how they 'understand'
strings and characters on the FCC and FCB lines.
The output is exactly the same length: 5563 bytes, that's to say
5554 code bytes plus 9 bytes header
Thanks again for sharing this project!
cheers
pere
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Previous Message: 3
Date: Thu, 18 May 2017 10:34:28 -0400
From: "Guillaume Major" <guillaume.major at gmail.com>
To: coco at maltedmedia.com
Subject: Re: [Coco] New version of Coco SDC Explorer (0.30)
Message-ID: <ofkbdi$8cr$1 at blaine.gmane.org>
Content-Type: text/plain; format=flowed; charset="utf-8";
reply-type=response
Thanks Pere!
Did you try compiling the updated source code? I moved all RMBs at the end
so the disk array shouldn't be included in the binary anymore.
The "." entry is the current directory. It is returned in the results of the
SDC directory listing command and shouln't be too hard to remove. Since it
has no purpose in SDCX it's a good idea to get rid of it.
Guillaume
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