[Coco] VCC - Becker Module (Was: Basic09 6309 version)

Walter Zambotti zambotti at iinet.net.au
Tue Jun 6 00:20:45 EDT 2017


James 

So further that...

I have now tested my built version with the DIVQ instructions with the DW starter kit and the becker port appears to be working!

My fork is the 2.01b final edit. With the only changes being:

6309 DIVQ instructions added to hd6309.c

#include <stdbool.h> added to becker.c

Tested with:

http://yaccs.info/BPIERCECOCO/Starter%20Kits/Vcc%202.0.2b%20Coco%203%206309%20Starter%20Kit%20setup.exe

regards

Walter

-----Original Message-----
From: Coco [mailto:coco-bounces at maltedmedia.com] On Behalf Of James Ross
Sent: Tuesday, 6 June 2017 11:50 AM
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Subject: Re: [Coco] VCC - Becker Module (Was: Basic09 6309 version)

Walter Zambotti said:
> I hope I'm not telling you what you already know
> (ie.: How to suck eggs. In Ozzi)

HA! good one.

> I had no trouble building a DEBUG version but I had lots of trouble 
> building a RELEASE for VCC 2.01B final edit in VS2015 .

That's exactly one of the issues I was getting w/ several combinations I tried. 

> Until I added an empty project using the C++ template: "Install Window XP Support for C++"

good to know ... 

> But you probably already knew this!

Not necessarily. Thanks for the info, Walter!  

James

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