[Coco] Cartridge size limit?

Christopher Fox cbfox01 at syr.edu
Wed May 4 09:06:00 EDT 2016


Right! *Unused* memory is memory that is wasted. Not the other way around.






On 20160504, 09:00, "Coco on behalf of Mark McDougall" <coco-bounces at maltedmedia.com on behalf of msmcdoug at iinet.net.au> wrote:

>On 4/05/2016 10:50 PM, Robert Gault wrote:
>
>> and you require a much smaller ROM.
>
>It might have made a difference back in the day, but now... ???
>
>I had a discussion very recently with the guy who is porting Pentagram 
>(Knight Lore sequel) to the Atari 8-bit. I mentioned that I was 
>considering pre-flipping all the sprites as an optimisation on the Coco3 
>which would require an additional 16KB of RAM. His response was that it 
>was a "waste of memory". I thought it a funny comment to make, because 
>the memory is just sitting there empty if I don't use it! :)
>
>Regards,
>
>-- 
>|              Mark McDougall              | "Electrical Engineers do it
>|  <http://members.iinet.net.au/~msmcdoug> |   with less resistance!"
>
>-- 
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>Coco at maltedmedia.com
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