[Coco] Cartridge size limit?
Mark McDougall
msmcdoug at iinet.net.au
Wed May 4 09:00:33 EDT 2016
On 4/05/2016 10:50 PM, Robert Gault wrote:
> and you require a much smaller ROM.
It might have made a difference back in the day, but now... ???
I had a discussion very recently with the guy who is porting Pentagram
(Knight Lore sequel) to the Atari 8-bit. I mentioned that I was
considering pre-flipping all the sprites as an optimisation on the Coco3
which would require an additional 16KB of RAM. His response was that it
was a "waste of memory". I thought it a funny comment to make, because
the memory is just sitting there empty if I don't use it! :)
Regards,
--
| Mark McDougall | "Electrical Engineers do it
| <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
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