[Coco] VCC 2.0.1b Released (New Thread)

Nick Marentes nickma at optusnet.com.au
Sat Oct 3 20:33:57 EDT 2015


On 4/10/2015 8:36 AM, Bill Pierce via Coco wrote:
> James, the whole problem from the beginning is that VS6 uses APIs that are (one-by-one) disappearing from the newer OS's and eventually losing support altogether. If we contimue to build VCC on VS6, we eventually become the "next" emulator that has to be run on ONLY older machines or in VM using older OS's, much like Jeff's Emu or David Keil's.
> The idea was/is to move VCC forward, not backward, before it becomes as obsolete as the others.
>
> Moving to any other "older developement platform (VS2005, 2010, etc)" will still eventually lead to the above as well as they are slowly losing support from MS as well.
> My VS6 install already gives me warnings in Win Vista that it
> "may not run" and even stronger wanings in Win 8. So how long will this last? The same goes for VCC built from VS6... how long before you see (This application requires an older version of MS Windows and will not run on this system".
>
> I have thought of keeping 2 separate builds of both old and new, but your talking about a lot of work and no one volunteering to help do it.


Seperate builds? It's starting to sound like a Nitros9 build!

There goes the clean and simple structure of VCC.

Nick




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