[Coco] Suggestions?
Brian Blake
random.rodder at gmail.com
Sat Jun 21 08:34:01 EDT 2014
Defender.
------------------------------
www.tandycoco.com
www.tandycoco.com/forum
On Jun 21, 2014 8:29 AM, "Mark McDougall" <msmcdoug at iinet.net.au> wrote:
> Hi Guys,
>
> Now that I'm nearing completion of Lode Runner, I was wondering if anyone
> has any suggestions for possible future ports to the Coco3? I have to say
> that the 6809 in general and the Coco3 in particular is really growing on
> me and I can see now that its true potential was harnessed by only a very
> few back in the day!
>
> I'm looking for what would be considered "iconic" games on other 8-bit
> systems that could be done - preferably pixel-perfect - on the Coco3. Even
> better would be if the game/genre/similar has never really been seen before
> on the Coco. I have a few in mind from the Apple II, Sinclair Spectrum and
> even arcade back-catalogue, but I'm interested in what other people would
> like to see.
>
> Of course I'm not promising anything at this point, and will probably take
> a bit of a break from porting *anything* atm as I have a few other projects
> going in parallel that need some "CPU bandwidth". But if someone came up
> with a really cool suggestion, it might spur me into action sooner rather
> than later! ;)
>
> Regards,
>
> --
> | Mark McDougall | "Electrical Engineers do it
> | <http://members.iinet.net.au/~msmcdoug> | with less resistance!"
>
> --
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>
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