[Coco] CoCo Linux Live CD
Bill Gunshannon
billg999 at cs.uofs.edu
Mon Apr 22 11:44:44 EDT 2013
> Date: Sun, 21 Apr 2013 18:10:54 -0400 From: "Bill Gunshannon"
> <billg999 at cs.uofs.edu>
>
> Date: Sun, 21 Apr 2013 13:58:55 -0400
> From: Frank Swygert<farna at att.net>
>
> So what is needed is someone to setup something like Puppy Linux on
> a machine (or virtual box), maybe strip it down some.
>
> Bill:
> Strip it down? It's only 136M now.....
>
> Frank:
> There's no need for
> a GUI, but would be nice to have a menu for a few needed disk utilities,
> something similar to the recovery mode screen on Ubuntu with the necessary
> entries. I have no idea what Linux utilities (or utils that need to run
> outside the emulator) would be needed... suggestions? Then it would be
> simple enough to write a menu script (well, for some... not for me!).
> Maybe have the machine boot into the menu with one of the selections being
> to run the emulator? Or better to run the emulator from start-up, then go
> to the menu screen when quitting the emulator and have a shut down
> selection so the computer comes up ready to CoCo?
>
> Bill:
> I would say just install the emulator. The only question being which
> emulator.
>
> -------------------------------
> New from Frank:
> Only 136MB?
That's how big the ISO I used is.
> I checked the webpage and found Puppy Linux Arcade! It uses
> SDLMAME for some of the emulated systems, so it should be able to emulate
> a CoCo. Just strip out the others and re-write the start screen, and we're
> done! If I could do it...
>
> http://scottjarvis.com/page105.htm
> http://murga-linux.com/puppy/viewtopic.php?t=55818
> <http://murga-linux.com/puppy/viewtopic.php?t=55818>
Ihave never mastered a CD of my own creation but this discussion is
defintely making me interested in learning how it is done.
bill
--
Bill Gunshannon | de-moc-ra-cy (di mok' ra see) n. Three wolves
billg999 at cs.scranton.edu | and a sheep voting on what's for dinner.
University of Scranton |
Scranton, Pennsylvania | #include <std.disclaimer.h>
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