[Coco] Another game porting idea: Street Rod and Street Rod 2

John Guin johnguin at hotmail.com
Mon Jan 14 15:47:20 EST 2008

Does anyone have a recommendation for a compiler to use for porting older C
code (like SimCity, or Street Rod if it could be found) to the Coco?

I assume a Coco 3 would be required for more than 4 color support, and would
help minimize screen size difference from the other 8 bit machines.  

But other than the Microware Compiler for OS9, I don't know what is
available today.  I remember a GCC project, but last I saw of it, it had
been abandoned.

Can anyone suggest a solution?  


-----Original Message-----
From: coco-bounces at maltedmedia.com [mailto:coco-bounces at maltedmedia.com] On
Behalf Of Dave R in Illinois
Sent: Monday, January 14, 2008 12:35 PM
To: coco at maltedmedia.com
Subject: [Coco] Another game porting idea: Street Rod and Street Rod 2

One of the very few games I played with for hours upon hours was Street Rod.
It even had support for the tandy 1000! I have no clue where to even start
finding the source code, but I believe with a little work, the author could
be found. This imho would be the ultimate game for CC's. :D



Coco mailing list
Coco at maltedmedia.com

More information about the Coco mailing list