[Coco] joystick plus real-time sound?

Roger Taylor operator at coco3.com
Thu Jan 10 09:18:04 EST 2008


At 07:58 AM 1/10/2008, you wrote:
>How can it be an "Arcade" game with no joystick control?
>Sound is nice, no doubt, but a game is mostly about playing.
>Thus a joystick would be the more important part.
>Pulling off both the desired aound and aracde control would be the best of
>course.
>
>Charlie


I think the word "arcade" covers a huge array of games no matter what 
controls they use for gameplay.  Not all old stand-up machines had 
joysticks, but they were arcade games.

Anyway, I'm working on adding joystick support today.





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