[Coco] Any resolution to patching a Multipack for Coco 3?
flexser at fiu.edu
Sat May 8 22:59:53 EDT 2004
On Sat, 8 May 2004 KnudsenMJ at aol.com wrote:
> In a message dated 5/8/04 2:50:02 PM Eastern Daylight Time, flexser at fiu.edu
> > From what I recollect, the upgrade is pretty nonessential if you aren't an
> > OS-9 user. Bus conflicts would rarely occur under Disk Basic, which
> > doesn't make intensive use of the GIME addresses that have a problem, if
> > I'm remembering correctly.
> That's what I remember hearing too, way back then.
> However, with the advanced RSDOS replacements like ADOS and RGBDOS, those
> GIME locations may get flogged just as much as under OS-9. And I suspect Rogers
> Projector-3 memory tricks will too. Plus some of the ideas passed around here
> for flipping RAM pages from straight BASIC code.
> Life's too short to drink bad beer, not windsurf or play golf, and not fix
> your MPI :-)
> --Mike K.
Certainly, ADOS doesn't do anything fancy with the GIME; no reason
to. It might be that some CoCo 3 games might, though.
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