[Coco] Any resolution to patching a Multipack for Coco 3?

Arthur Flexser flexser at fiu.edu
Sat May 8 22:59:53 EDT 2004


On Sat, 8 May 2004 KnudsenMJ at aol.com wrote:

> In a message dated 5/8/04 2:50:02 PM Eastern Daylight Time, flexser at fiu.edu 
> writes:
> 
> > From what I recollect, the upgrade is pretty nonessential if you aren't an
> >  OS-9 user.  Bus conflicts would rarely occur under Disk Basic, which
> >  doesn't make intensive use of the GIME addresses that have a problem, if
> >  I'm remembering correctly.
> 
> That's what I remember hearing too, way back then.
> However, with the advanced RSDOS replacements like ADOS and RGBDOS, those 
> GIME locations may get flogged just as much as under OS-9.  And I suspect Rogers 
> Projector-3 memory tricks will too.  Plus some of the ideas passed around here 
> for flipping RAM pages from straight BASIC code.
> 
> Life's too short to drink bad beer, not windsurf or play golf, and not fix 
> your MPI :-)
> --Mike K.

Certainly, ADOS doesn't do anything fancy with the GIME;  no reason
to.  It might be that some CoCo 3 games might, though.

Art




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