[Coco] CoCoMAX Joystick.

Jason Reighard cocoman at gmail.com
Tue Dec 26 14:23:57 EST 2023


Just FYI  I sell a enhanced reproduction  with the coco max 3 mode.

https://cocoman.onlineweb.shop/product/dingo-high-res


Jason Reighard
Cocoman.biz

On Tue, Dec 26, 2023, 1:14 PM Christopher R. Hawks via Coco <
coco at maltedmedia.com> wrote:

> On Mon, 25 Dec 2023 20:39:42 -0600
> Michael Kline via Coco <coco at maltedmedia.com> wrote:
>
> > Hey Christopher,
> >
> > Can you substitute the "High Resolution Joystick Interface" #26-3028
> > for the CoCo Max Cartridge?
> >
> > Michael
> >
>
> Michael:
>
>     Yes, you can substitute the Tandy Interface for the CoCoMax 3
> Interface, BUT!
>
>     You have to modify the HRJI. Connect the 'CASS IN' pin 4 from the
> Cassette plug to the Second Joystick Button' pin 6 on the Joystick
> plug. Easily done inside the HRJI. The Hires Joystick Adapter that I
> used to sell did this. It was a modified HRJI that could be a Tandy
> Interface, a CoCoMax 3 interface, or NO interface (standard joystick
> output).
>
>
> >
> >
> >
> > On Mon, 25 Dec 2023 at 19:09, Christopher R. Hawks via Coco <
> > coco at maltedmedia.com> wrote:
> >
> > > On Mon, 25 Dec 2023 19:07:30 -0500
> > > coco--- via Coco <coco at maltedmedia.com> wrote:
> > >
> > > > All
> > > >
> > > > Which Joystick and Joystick Port does the CoCoMax 3 use ?
> > > > Regular ? / Dulux ?  Right ? / Left ?
> > > > And is there any patch that can be applied to make it use the
> > > > other port ?
> > > >
> > > > Charlie
> > > >
> > >
> > >     According to the Manual:
> > >
> > >
> https://colorcomputerarchive.com/repo/Documents/Manuals/Applications/Coco%20Max%20III%20(Colorware).pdf
> > > Right Port with their custom Adapter.
> > >
> > >
> > >
> > > Christopher R. Hawks
> > > HAWKSoft
> > > --
> > > Enfield ( London ) Couple Slain; Police Suspect Homicide
> > > They may be on to something!
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> > > Coco at maltedmedia.com
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> > >
> >
>
>
>
>
> Christopher R. Hawks
> HAWKSoft
> --
> "Reality is that which, when you stop believing in it, doesn't go away."
>                 -- Philip K. Dick, "How to Build a Universe"
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>


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