[Coco] GemQuest and error

L. Curtis Boyle curtisboyle at sasktel.net
Sun May 26 21:34:16 EDT 2019


Sokoban ran under 2.01, too. I wonder what other things have changed over the years (I have fixed a few bugs in EOU... and there are a couple more that I know I have to fix ...), but more than I originally thought. 

Sent from my iPhone

> On May 26, 2019, at 6:58 PM, Guillaume Major <guillaume.major at gmail.com> wrote:
> 
> Thanks Curtis for the information. I the meantime, I managed to create a working copy of the game using stock OS-9! It can be downloaded here:
> 
> http://colorcomputerarchive.com/tmp/gemquest-os9.zip
> 
> Sokoban is another game that fails on NitrOS-9. I hope you'll be able to make it NitrOS-9 compatible eventually.
> 
> Enjoy!
> 
> Guillaume
> 
> 
> "L. Curtis Boyle"  a écrit dans le message de groupe de discussion : 16AF0706-C00A-4446-B045-1C6E8C8B0E95 at sasktel.net...
> 
> A couple of Floyd’s games got broke between NitrOS-9 2.01 (where they worked fine) and 3.3.0. I will be looking further into this later on. I do know the icon editor SuperIke was broke, too, but discovered that that was because the 3.3.0 from the repository was using the stock GFX2 module by Tandy/Microware, rather than the 1990 upgraded version that Kevin Darling and Kent Meyers releases (which is a subset of the one they did for the Version 3 upgrade). It still has some quirks I am in the process of fixing, and I will release the patched SuperIke once that is done. I am not sure if this is the same issue the Floyd’s games are hitting, but I imagine it is something similar. (Like the syntax of TMODE/XMODE changing also broke some old programs).
> 
> L. Curtis Boyle
> curtisboyle at sasktel.net
> 
> TRS-80 Color Computer Games website
> http://www.lcurtisboyle.com/nitros9/coco_game_list.html
> 
> 
> 
>> On May 25, 2019, at 1:36 PM, Guillaume Major <guillaume.major at gmail.com> wrote:
>> 
>> I've also tried to run this game but I always get an error 201 - Bad path number. Here's the link to the game for those who want to give it a try:
>> 
>> http://colorcomputerarchive.com/tmp/gemquest.zip
>> 
>> Good luck!
>> 
>> Guillaume
>> 
>> 
>> "Robert Gault"  a écrit dans le message de groupe de discussion : 5CE93225.9040408 at att.net...
>> 
>> Charlie,
>> 
>> Can you post a url for this game? I don't see it in the Archive and can't find a site with Google.
>> 
>> Robert
>> 
>> coco at jechar.ca wrote:
>>> 
>>> Trying to run GemQuest
>>> 
>>> Runing in a type 8 window all files put where the documentation says
>>> they should be. and loaded runB.
>>> 
>>> Keeps failing.
>>> 
>>> The first time I tried it loaded the merged file B09mods made from:
>>> syscall,inkey and gfx2.
>>> 
>>> Got error 215.
>>> 
>>> The "error 215" command did not work so
>>> 
>>> tmode .0 pau=1
>>> list /dd/sys/errmsg
>>> 
>>> Turns out that's  "Bad Path Name"
>>> 
>>> So I try it again after a reboot.
>>> This time with syscall,inkey and gfx2 merged
>>> with GemQuest.
>>> 
>>> I run it it fails again but only after changing
>>> the palette to colours that make the error
>>> message unreadable.
>>> 
>>> Any Ideas ?
>>> 
>>> Charlie
>>> 
>> 
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