[Coco] A little CoCo 3 Pac Man update

Glen Hewlett glen.hewlett at sympatico.ca
Wed Jun 7 15:44:55 EDT 2017


Sorry Shain,

I’m just about burnt out with Pac Man, but I will be releasing all my source code so if someone else wants to create a version that is shrunk and all fits on the screen they will definitely be able to use the source code to do it.

Cheers,
Glen

> On Jun 7, 2017, at 10:34 AM, S Klammer <sklammer at gmail.com> wrote:
> 
> This is certainly coming together very nicely and I too am looking forward
> to your release.  I understand your decision to scroll (have been following
> along); but, would you consider a mode that shrinks the maze?
> 
> Shain
> On Jun 7, 2017 10:17 AM, "Allen Huffman" <alsplace at pobox.com> wrote:
> 
>> They have a target spot there head to, based on where PAC-Man is. It's
>> fascinating how simple it is.
>> 
>> Look up
>> 
>> PAC-MAN Dosier
>> 
>> Seems down at he moment but it's a fascinating read at how the game works.
>> Only one ghost actually tracks PAC man directly.
>> 
>>> On Jun 7, 2017, at 9:07 AM, Brett Gordon <beretta42 at gmail.com> wrote:
>>> 
>>> lol... i guess the monsters move determinalisticly... cool dude!
>> 
>> 
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