[Coco] 512K required for most Coco3 games?

L. Curtis Boyle curtisboyle at sasktel.net
Fri Jan 22 10:58:51 EST 2016


Also, if you get into OS9 games (like Rogue, the Sierra line, Epyx, PacOS9, Kyum-Gai,etc), it’s nice to be able to multitask at the same time. :-)
(another reason to get 512k).

L. Curtis Boyle
curtisboyle at sasktel.net



> On Jan 22, 2016, at 8:58 AM, Bill Loguidice <bill at armchairarcade.com> wrote:
> 
> A high percentage of CoCo 3 games don't need anything more than 128K, but
> there are several high profile titles that either require 512K (the Sierra
> stuff, several of the better arcade ports) or work better (like Rogue) with
> it. With that said, even though you'd only be missing out on a relative
> handful of (albeit good) games, the 512K upgrade is simple enough that it's
> worth the investment and to not have to worry again about needing extra
> memory.
> 
> ========================================================
> Bill Loguidice, Managing Director; Armchair Arcade, Inc.
> <http://www.armchairarcade.com>
> ========================================================
> Authored Books
> <http://www.amazon.com/Bill-Loguidice/e/B001U7W3YS/ref=ntt_dp_epwbk_1> and
> Film <http://www.armchairarcade.com/film>; About me and other ways to get
> in touch <http://about.me/billloguidice>
> ========================================================
> 
> On Fri, Jan 22, 2016 at 9:46 AM, Steve C. <towmater at gmail.com> wrote:
> 
>> Just received the wonderfully cool CocoSDC. It works fine, but...
>> 
>> Some .dsk images in the Coco3 folder won't mount properly. They show ?FS
>> ERROR when DIR is typed. Koronis1.dsk, for example, King's quest etc. I
>> tried writing a fresh downloaded copy from a few different sites with the
>> same results.
>> 
>> I have a stock 128K CC3. Do I need to a Cloud9 512K upgrade?
>> 
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> 
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