[Coco] Semigraphics modes examples

Arthur Flexser flexser at fiu.edu
Fri Jul 31 20:31:12 EDT 2015


I should have googled the game before replying...I see Fahrfall is for CoCo
1 and 2 only.

Art

On Fri, Jul 31, 2015 at 8:29 PM, Arthur Flexser <flexser at fiu.edu> wrote:

> Since Fahrfall is recent, I'd be surprised if it used one of the higher
> semigraphics modes, since that would render the game incompatible with the
> CoCo 3.
>
> Art
>
> On Fri, Jul 31, 2015 at 7:39 PM, Darren A <mechacoco at gmail.com> wrote:
>
>> On Fri, Jul 31, 2015 at 4:56 PM, Arthur Flexser wrote:
>>
>> > ...
>>
>> I imagine there are other examples of
>> > semigraphics software in the database here.
>> > ...
>> >
>>
>>
>> I'm pretty sure John Linville's recent game "Fahrfall" uses one of the
>> complex semigraphics modes.
>> Also Pac-Tac and Nick Marentes' Neutroid II.
>>
>> - Darren
>>
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>>
>
>


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