[Coco] Semigraphics modes examples

Arthur Flexser flexser at fiu.edu
Fri Jul 31 20:29:16 EDT 2015


Since Fahrfall is recent, I'd be surprised if it used one of the higher
semigraphics modes, since that would render the game incompatible with the
CoCo 3.

Art

On Fri, Jul 31, 2015 at 7:39 PM, Darren A <mechacoco at gmail.com> wrote:

> On Fri, Jul 31, 2015 at 4:56 PM, Arthur Flexser wrote:
>
> > ...
>
> I imagine there are other examples of
> > semigraphics software in the database here.
> > ...
> >
>
>
> I'm pretty sure John Linville's recent game "Fahrfall" uses one of the
> complex semigraphics modes.
> Also Pac-Tac and Nick Marentes' Neutroid II.
>
> - Darren
>
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