[Coco] Madness and the Minotaur

Guillaume Major guillaume.major at gmail.com
Sat Jan 24 15:39:38 EST 2015


Hi John,

I tried the .CAS image from the TRS-80 Color Computer archive and I've been 
able to replicate the problem. It seems to be an incompatibility issue with 
Disk Basic because it runs fine without it. It must have been patched back 
then to be able to run from disk. I will convert the BIN file from the disk 
version to a CAS file and upload it to the archive.

Guillaume


"John Riddle" <jcriddle74 at gmail.com> a écrit 
dans le message de 
news:CABM1h=HvfE4FaCLmy+Egor5VKQJ1s-wDJhFBvaJzri3ttyPxHg at mail.gmail.com...
> Hi,
> Back in the day, MatM was probably my favorite (although certainly most
> frustrating) adventure game.  Remember writing two letters to the editor 
> to
> Hot Coco; these were published sometime during the summer of '84 I think.
> I'll have to look them up.  Still have the entire set as well as Rainbow 
> on
> a bookshelf down in the basement.  Haven't touched them in over 10 years..
> ugh.
>
> Anyhow - I think the .CAS image of MatM in the archive might be corrupt.
> In MESS, approx 2-3 minutes into gameplay, each time, it'll freeze and get
> some random funky characters on the text screen.  I've reproduced it
> consistently each time I've tried it.  I've reproduced this on a copy of
> Mess64 running on a Mac and also SDLMess on an Ubuntu system.
>
> That being said, I was able to track down the copy I dumped from tape to
> disk and it has been working without any issues.  I can submit this to the
> archive but I'm not sure what the standard procedure is for doing such.
>
> I did try out a couple of the other CAS images from the archive (Bedlam 
> and
> Pyramid) and both ran without problem.  Would be curious if someone else
> could try the MatM .CAS image from the archive and see what happens.
> John
>
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> 




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