[Coco] No pixel wasted

Kandur k at qdv.pw
Wed Sep 17 12:48:20 EDT 2014


If it will be less expensive then what I bought,
http://tinyurl.com/q3qkhka then I'd buy one too. 
Any ballpark idea price wise?

Kandur

Wednesday, September 17, 2014, 9:06:27 AM, you wrote:
> I'm looking forward to this potentially becoming a product.  I'll verify;
> but, I believe that I have an 87 GIME in my CC3 if you'd like someone to
> test (Toronto area).

> Shain
> On Sep 17, 2014 9:26 AM, "Luis Antoniosi (CoCoDemus)" <
> retrocanada76 at gmail.com> wrote:

>> I reduced the speed from 229Mhz to 114Mhz, the SDRAM works better now:

>> http://imgur.com/MY0ExuW

>> It also fixed the artifact in coco1/2 graphics screen.

>> But for coco3 games like roboco, thexder I still get some minor flickering
>> in some areas. Like it generates those video modes with a slightly
>> different pixel clock ? I have a 1986 GIME only.

>> All the other resolutions are pixel perfect: 32, 40, 80 columns, pmode 1,
>> 2, 3 and 4.



>> Luis Felipe Antoniosi

>> --
>> Coco mailing list
>> Coco at maltedmedia.com
>> https://pairlist5.pair.net/mailman/listinfo/coco


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