[Coco] CocoSDC

Arthur Flexser flexser at fiu.edu
Thu Oct 9 22:33:46 EDT 2014


Neat!  Thanks, Tim.

Art

On Thu, Oct 9, 2014 at 10:30 PM, tim lindner <tlindner at macmess.org> wrote:

> On Thu, Oct 9, 2014 at 7:24 PM, Arthur Flexser <flexser at fiu.edu> wrote:
> > I assume you mean copy-protected stuff?
> >
> > What puzzles me there is how do you get the game or whatever onto the SD
> > card in the same copy-protected format it had on the diskette?  Seems
> like
> > accomplishing that would in many cases be more difficult than removing
> the
> > copy protection entirely.
> >
> > (The links in your post don't get me to anyplace that I can find that
> gives
> > the "greater detail" you refer to.)
>
> At first is was done with a Catweael ISA card running in a PC. This
> would read the raw track signal and decode the FM and MFM data. The
> state-of-the-art is currently DiskFerret and Kryoflux.
>
> http://archiveteam.org/index.php?title=Rescuing_Floppy_Disks
>
>
> --
> tim lindner
>
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>


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