[Coco] New COCO 2 - moving .CAS files over to real hardware

Robert Gault robert.gault at att.net
Sun May 18 10:36:03 EDT 2014


devin davison wrote:
> Alright, Ill describe what im doing from start to Finish, maybe someone can
> catch me doing something wrong.
>
> I grabbed a small game, Nuclear reactor simulator, from here -
> http://www.colorcomputerarchive.com/
>
> I used the command "cocotape Nuke.zip -o Nuke.wav" , which results in a wav
> file, which i then can load without problems.
> when i type run, It tells me there is a error in line 27049.
>
> I ran the command list, there was quite a bit of output.
> I ran "list 27049"
> Here is an image of the output. Some of the characters seem inverted in
> color, not user if that is normal.
>
> http://s20.postimg.org/l9449q2el/P1030635.jpg
>
> Ive tried a this process with a couple of other small games from the color
> computer arcive, with similar results.
> Not sure what to do from here. Thank you for the help so far.
>
>

It would be more informative to see what LIST does rather than starting at the 
error point. In any case I'll try to reproduce what you are seeing.

Robert





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