[Coco] Demaking Computer Games

Luis Antoniosi (CoCoDemus) retrocanada76 at gmail.com
Tue Feb 25 12:50:30 EST 2014


It has a shitload of levels. But look the original apple IIe version:

http://jordanmechner.com/wp-content/uploads/2009/10/pop1-sword-copy.png

Black, White, Blue and Red. It could be easily be made on a Coco1.



On Tue, Feb 25, 2014 at 12:46 PM, Sylvain Rousseau
<surtoutnombliepas at yahoo.ca> wrote:
> I still hope to see Prince of Persia (the original) on the Coco3.  It's available on almost all other computers of this time (Commodore 64, Apple II, etc).  But I can't really help, I'm more a hardware than a software guy.
>
> Sylvain
>
>
>
> Le mardi 25 février 2014 11h40, Steve Ostrom <smostrom7 at comcast.net> a écrit :
>
>
> I just read a fun article in the most recent (March 2014) issue of The
> Smithsonian Magazine.  It explained that a remake of a game is taking an
> older game and making it play even better on the newer hardware available.
> But "demaking" a game puts that into reverse.  They mentioned that the game
> Halo, one of the most popular series of games of the past few years, was
> recently rewritten for the Atari 2600, and is called Halo 2600.  One
> reviewer called it "probably the best video game ever crammed into a meager
> 4KB of memory".
>
> Hmmm...   The Coco3 and Assassin's Creed or Starcraft II ???
>
> --- Steve O ---
>
>
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Long live the CoCo



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