[Coco] So, how do I make Drivewire go?

Christopher Smith csmith at wolfram.com
Mon Sep 23 23:14:10 EDT 2013


Well, I did have a chance to try this, but increasing the read wait didn't really seem to change things at all.  I'm beginning to wonder whether I have some kind of a connectivity problem.  I can start a terminal program on the host side and see things coming across, though I don't recognize them as being anything near ASCII.  Are they supposed to be readable in any sense?

Here's a log of a pretty typical session from the DW server:

Mon Sep 23 2013 22:02:20.444  WARN   DWProtocolHandler   dwproto-0-10        UNKNOWN OPCODE: 192 À
Mon Sep 23 2013 22:02:26.573  WARN   DWProtocolHandler   dwproto-0-10        UNKNOWN OPCODE: 192 À
Mon Sep 23 2013 22:02:26.575  WARN   DWProtocolHandler   dwproto-0-10        UNKNOWN OPCODE: 176 °
Mon Sep 23 2013 22:02:33.454  WARN   DWProtocolHandler   dwproto-0-10        UNKNOWN OPCODE: 192 À
Mon Sep 23 2013 22:02:41.294  WARN   DWProtocolHandler   dwproto-0-10        UNKNOWN OPCODE: 192 À

On the remote end, the commands are, in order:

DIR
DIR 1
DIR 2
DIR 3

... and the result is always I/O Error.

I'm beginning to wonder whether my cable has some trouble, or my CoCo serial port, or my ROM image... well, basically anything at this point. :)  Is it easy to bit-bang something simple through the port at the correct baud rate from BASIC?  I could probably test that way and see if the data makes it over.

I could also probably just try on the CoCo 3 and see if that will at least let me get data onto some disks.  I could then use that to get software on the older CoCo and perhaps to debug the connectivity as well.

Chris

----- Original Message -----
> From: "Luis Antoniosi (CoCoDemus)" <retrocanada76 at gmail.com>
> To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
> Sent: Monday, September 23, 2013 3:17:35 PM
> Subject: Re: [Coco] So, how do I make Drivewire go?
> 
> When I tested with my umodded coco1, I remember i tried several times
> and
> it didn't work until I found that changing the advanced configs and
> adding
> a Read Wait of 1 or 2 solved the problem.
> 
> But then I decided to replace the 741 and I have no regrets since
> them
> using it at the same coco2 speed. This makes things even easier like
> only
> one ROM cartridge.
> 
> 
> On Mon, Sep 23, 2013 at 4:11 PM, Christopher Smith
> <csmith at wolfram.com>wrote:
> 
> > That's the file I'm using, though I can't _guarantee_ that my CoCo
> > is
> > unmodded.  I'm not the first owner, and somebody did throw a CoCo 3
> > keyboard onto it, so there's a chance they changed some other stuff
> > around
> > as well.  Will using the HDBDW3CC1 ROM file if they put a newer
> > op-amp in?
> >  I could always grab the CoCo 2 ROM, set the servers to CoCo 2
> >  mode, and
> > see what happens.  Worst case I suspect is precisely the same
> > problem I
> > have now.
> >
> > Chris
> >
> > ----- Original Message -----
> > > From: "Luis Antoniosi (CoCoDemus)" <retrocanada76 at gmail.com>
> > > To: "CoCoList for Color Computer Enthusiasts"
> > > <coco at maltedmedia.com>
> > > Sent: Monday, September 23, 2013 3:03:27 PM
> > > Subject: Re: [Coco] So, how do I make Drivewire go?
> > >
> > > on an umodded coco1 you should use the HDBDW3CC1.BIN/ROM/WAV
> > >
> > > This is because of the 741 op-amp it has. If you change it to a
> > > JEFT
> > > TL081
> > > or any other newer op-amp, then you can use the
> > > HDBDW3CC2.BIN/ROM/WAV.
> > >
> > >
> > > On Mon, Sep 23, 2013 at 3:48 PM, Christopher Smith
> > > <csmith at wolfram.com>wrote:
> > >
> > > > The machine is a CoCo 1, 64k.  It had one floppy drive hooked
> > > > up
> > > > locally
> > > > through a Tandy controller; I don't think that should matter.
> > > >  HDBDOS did
> > > > manage to work the local drive when I typed DRIVE OFF.  The ROM
> > > > image I was
> > > > using came from cloud-9's Drivewire 3 page, so I assume it's
> > > > not
> > > > the DW4
> > > > ROM.
> > > >
> > > > I thought about running a serial sniffer on the host side and
> > > > seeing
> > > > what's going on.  Trouble is that I don't really have a
> > > > terminal
> > > > program
> > > > for the CoCo.  I could download one and send it over with
> > > > Drivewire
> > > > of
> > > > course, but if that worked I wouldn't need it... ;)
> > > >
> > > > Chris
> > > >
> > > > ----- Original Message -----
> > > > > From: "Tormod Volden" <lists.tormod at gmail.com>
> > > > > To: "CoCoList for Color Computer Enthusiasts"
> > > > > <coco at maltedmedia.com>
> > > > > Sent: Monday, September 23, 2013 2:42:33 PM
> > > > > Subject: Re: [Coco] So, how do I make Drivewire go?
> > > > >
> > > > > On Mon, Sep 23, 2013 at 7:27 PM, Christopher Smith wrote:
> > > > > > Since everyone else is talking about it, I thought I'd
> > > > > > write in
> > > > > > about my experience with Drivewire last week.  I thought
> > > > > > I'd
> > > > > > set
> > > > > > up Drivewire and get the CoCo actually doing something.
> > > > > >  Pulled
> > > > > > the HDBDOS WAV file for the CoCo 1 from the cloud-9 web
> > > > > > page.
> > > > > >  Also installed the Drivewire 4 server on my Linux box and
> > > > > >  the
> > > > > > MacOS X Drivewire 3 server on a different machine, just in
> > > > > > case.
> > > > > >  The cable, as far as I can tell, is correct.  I made it
> > > > > >  after
> > > > > > this diagram:
> > > > > >
> > > >
> > http://www.mediafire.com/view/c91gj67kw7q6yzu/CoCo_DriveWire_3_Serial_Cable.pdf
> > > > >
> > > > > It sounds like you did everything that is needed. Note that
> > > > > above
> > > > > cable is not prepared for DATurbo mode, so you must not use a
> > > > > DW4
> > > > > WAV
> > > > > file. What kind of CoCo are we talking about?
> > > > >
> > > > > > Anyway, I load up either Drivewire server, tell it to serve
> > > > > > some
> > > > > > floppy images, load HDBDOS off cassette, and everything
> > > > > > looks
> > > > > > ok
> > > > > > but the only thing I can get HDBDOS to tell me about any
> > > > > > disk
> > > > > > device is "I/O Error."  It flashes lights on the serial
> > > > > > interface
> > > > > > when it tries to access the disk, but the server doesn't
> > > > > > seem
> > > > > > to
> > > > > > do anything useful in response.  I'm afraid it's been a
> > > > > > couple
> > > > > > of
> > > > > > days, but I remember seeing a lot of OP_NOP in the log.  Am
> > > > > > I
> > > > > > missing something obvious here?  How does one debug this
> > > > > > stuff?
> > > > >
> > > > > How to debug depends a bit on your equipment and skills. I
> > > > > would
> > > > > have
> > > > > run some terminal emulation program on both ends to verify
> > > > > that
> > > > > you
> > > > > have the physical setup correct. I don't know what's
> > > > > available on
> > > > > CoCo, but on the other computer you can use Hyperterminal on
> > > > > Windows
> > > > > or "screen /dev/ttyUSB0 57600" on Linux.
> > > > >
> > > > > The flashing light and NOP in the logs indicate that
> > > > > communication is
> > > > > at least working in one direction.
> > > > >
> > > > > Tormod
> > > > >
> > > > > --
> > > > > Coco mailing list
> > > > > Coco at maltedmedia.com
> > > > > http://five.pairlist.net/mailman/listinfo/coco
> > > > >
> > > >
> > > > --
> > > > Christopher Smith
> > > > Systems Engineer, Wolfram Research
> > > >
> > > > --
> > > > Coco mailing list
> > > > Coco at maltedmedia.com
> > > > http://five.pairlist.net/mailman/listinfo/coco
> > > >
> > >
> > >
> > >
> > > --
> > > Long live the CoCo
> > >
> > > --
> > > Coco mailing list
> > > Coco at maltedmedia.com
> > > http://five.pairlist.net/mailman/listinfo/coco
> > >
> >
> > --
> > Christopher Smith
> > Systems Engineer, Wolfram Research
> >
> > --
> > Coco mailing list
> > Coco at maltedmedia.com
> > http://five.pairlist.net/mailman/listinfo/coco
> >
> 
> 
> 
> --
> Long live the CoCo
> 
> --
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco
> 

-- 
Christopher Smith
Systems Engineer, Wolfram Research



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