[Coco] Nitros9 boot fails with HDB DOS in rompak
Luis Antoniosi (CoCoDemus)
retrocanada76 at gmail.com
Thu Oct 10 09:41:43 EDT 2013
Here is my typing tutor rom pak before I getting rid of this ROM and
placing a machined socket on it :)
https://twitter.com/RetroCanada76/status/323523216851206145/photo/1/large
On Thu, Oct 10, 2013 at 9:24 AM, <chawks at dls.net> wrote:
>
>
> On Thu 10/10/13 8:01 AM , Charlie Pelosi chaspelosi at outlook.com sent:
> > Thanks for the reply.
> > You can use your HDB-DOS rompak (no MPI) and boot The King's Quest 1 disk
> > image? (Any Nitros9 image really)
> > Mine seems to work fine too, until I try to boot a Nitros9 image.
> >
> > 27C64 is what I am using. Typing tutor is an older rompak? The ones I'm
> > using are coco 3 specific. All the older rompaks I open have a black blob
> > on the PCB and not a 28 pin chip. I'm not sure of any other roms paks
> besides
> > the later ones that have a 28 pin chip.
>
> That's a good trick! The only ROMs I've seen in an official Tandy/RS
> ROMPAK
> are _24_ pin!
> (and so are ALL the disk controllers) See the "Color Computer Technical
> Reference
> Manual".
> Are you using an adapter or jumper wires (or a 24 pin 4k ROM)??
>
>
> > I am not using an MPI or the disk controller and rompak together. I
> remove
> > the rom from the rompak place it in the fd502 rom socket and then use the
> > fd502 controller with the coco. Then it works. When I say works, I mean
> > does not fail when booting Nitros9. Like KQ1 and arcadepack. Otherwise
> the
> > rompak does work using rsdos.
> >
> > maybe something about the way these particular rompaks (later coco3 ones)
> > are that keep Nitros9 from booting.
> > After the C on the boot screen, the screen should switch to the
> > "Welcome to Nitros9...." screen but that never happens. Something about
> the rompak
> > is preventing that from happening.
> >
> >
> > --------------------------------------------------
> > From: "Retro Canada" canada76 at gmail.com>Sent: Thursday, October 10,
> 2013 8:32 AM
> > To: "CoCoList for Color Computer Enthusiasts" tedmedia.com>Cc:
> "CoCoList for Color Computer Enthusiasts" tedmedia.com>Subject: Re:
> [Coco] Nitros9 boot fails with HDB DOS in rompak
> >
> > > i do have a rompak with hdbdos and it works
> > fine. it uses a 27C64 and was > the typing tutor.
> > >
> > > do you have an mpi? how do you put the fd502 and
> > the rompak together ?>
> > > you can replace the fd502 rom as well to
> > hdbdos.>
> > > using a mpi the fdc must be on the selected
> > slot. so if you boot from > rompak slot you later either switch the
> button
> > to the slot 4 or perform a > poke &hff7f,51
> > >
> > >
> > >
> > > On 2013-10-10, at 8:09 AM, Charlie Pelosi losi at outlook.com> wrote:>
> > > When I LOADM RSDOS games they are DSK images.
> > DW4 has HDBDOS translation > enabled. (It turns that off automatically
> when
> > the Nitros9 DSK images are > mounted).
> > >
> > > I found my cassette cable with my MC-10 so I'm
> > going to try to cloadm the > HDBDW3CC3.WAV from my ipod after work
> > today.> I am guessing this will work because everything
> > points to the physical > rompaks.
> > >
> > > When I installed the sockets in the game rompaks
> > (one was Football II the > other was Super Pitfall) I checked continuity
> > from the socket to the card > edge for every pin.
> > > I will recheck them again tonight, maybe I broke
> > a solder joint or > something.
> > >
> > > I wonder if anyone has done the same and can
> > confirm it working? Anyone > else use a game rompak PCB the same
> > way?> Or are they using a different board in a rompak?
> > Didn't cloud-9 used to > sell a HDB-DOS rompak? Was that as simple as
> > this PCB?>
> > > The game PCB is very simple. There are no parts
> > to it. Just a board with > traces and one resistor (I think) next to the
> > game rom.> I wonder if something on the PCB needs to be
> > modified because the rompak > itself can only be whats causing
> > it...> I shouldn't say that until I try to tape load
> > HDB-DOS tonight. :)>
> > > Still, three 512K coco3's, Rom, Drivewire,
> > works with a FD502 disk > controller in place of the rompak. It only
> > doesn't work when the rompak is > inserted.
> > > Maybe the way the games pcb is "wired"
> > maybe a trace or 2 needs to be > cut.... hoping someone knows...
> > >
> > >
> > >
> > >
> > --------------------------------------------------> From: "Bill Pierce"
> pasooo at aol.com>> Sent: Wednesday, October 09, 2013 11:58
> > PM> To: tedmedia.com>> Subject: Re: [Coco] Sierra games and
> > DW>
> > >>
> > >> Charlie,
> > >> When you run RSDOS games, do you load them
> > from a dsk image indw or a vhd >> image in dw?
> > >>
> > >> Bill Pierce
> > >> My Music from the Tandy/Radio Shack Color
> > Computer 2 & 3>> https://sites.google.com/site/dabarnstudio/>>
> Co-Webmaster of
> The TRS-80 Color Computer
> > Archive>> http://www.colorcomputerarchive.com/>> Co-Contributor,
> Co-Editor for
> > CocoPedia>> http://www.cocopedia.com/wiki/index.php/Main_Page>> E-Mail:
> ooogala
> > pasooo at aol.com>>
> > >>
> > >>
> > >>
> > >> -----Original Message-----
> > >> From: Charlie Pelosi eenhad at hotmail.com>>> To: coco list
> tedmedia.com>>> Sent: Wed, Oct 9, 2013 11:55 pm
> > >> Subject: Re: [Coco] Sierra games and
> > DW>>
> > >>
> > >> Yes, newest version of dw4. Downloaded it
> > today and checked update. All >> good.
> > >>
> > >> Also remember, the rom and DW work fine when
> > its in a disk controller.>>
> > >> Wouldn'tthat rule out DW?
> > >>
> > >>
> > >>
> > >>
> > >> Sent from Windows Mail
> > >>
> > >>
> > >>
> > >> From: Aaron Wolfe
> > >> Sent: Wednesday, October
> > 9, 2013 11:52 PM>> To: CoCoList for Color Computer
> > Enthusiasts>>
> > >>
> > >> On Wed, Oct 9, 2013 at 11:08 PM, Charlie
> > Pelosi losi at outlook.com> >> wrote:
> > >>> Hi Aaron. I have three 512K coco3's here
> > all act the same. So it can't >>> be
> > >>> the computer. And DW works fine if the
> > disk controller is in.>>> So it must be something with the ROMPAK
> > and or the ROM I am using. Can>>> someone point me at the exactly .rom
> > file I should burn ?>>
> > >> It really should not matter what ROM you are
> > using as long as its a>> "standard" one.. any DW3 ROM sold
> > by Cloud 9 or provided on their>> website is fine. You could also use
> the
> > open source version from the>> Toolshed project, but it has to be one of
> > the "hdbdw3ccX" flavors,>> *not* the ones labeled "hdbdw4ccX"
> > (assuming the sierra disks are>> still using the stock os9 drivers and
> not
> > the "turbo" flavors, which>> should be true).
> > >>
> > >>> I think the versions I've tried where
> > HDB-DOS 1.4 DW3 coco 3 and the >>> same
> > >>> 1.2 that I got years ago from
> > Boisy.>>
> > >> As long as the bootup message says
> > "DW3" I think you are fine. All>> the ROM does is load the boot track,
> after
> > all. It is not used at all>> once OS9 starts booting.
> > >>
> > >>>
> > >>> When I soldered in the socket, it was a
> > Football II cart, I simply>>> unsoldered the game chip and soldered in
> > the socket.>>> Nothing else. I don't think any
> > soldering is bad because I have two of >>> these
> > >>> and they both do the same.
> > >>
> > >> You're probably right, I can't imagine it
> > being a soldering or socket >> issue.
> > >>
> > >> One question, are you sure you're using the
> > latest DW4 server? It>> should report "4.3.3p" when you
> > enter 'dw server status' in the>> command box at the bottom of the gui.
> If it
> > does not, please select>> "Check for new version" from the
> > tools menu and update.>>
> > >>
> > >>>
> > >>>
> > >>>
> > -------------------------------------------------->>> From: "Aaron Wolfe"
> il.com>>>> Sent: Wednesday, October 09, 2013 10:01
> > PM>>>
> > >>> To: "CoCoList for Color Computer
> > Enthusiasts" tedmedia.com>>>> Subject: Re: [Coco] Sierra games and
> > DW>>>
> > >>>> On Wed, Oct 9, 2013 at 7:28 PM,
> > Charlie Pelosi losi at outlook.com>>>>> wrote:
> > >>>>>
> > >>>>> I'm having trouble emailing the
> > list I think because my reply address >>>>> for
> > >>>>> my Microsoft account is a
> > different alias than the primary I have >>>>> subscribed
> > >>>>> to the list...
> > >>>>> Hello.
> > >>>>>
> > >>>>> I am trying to play The King's
> > Quest games with a coco3 and >>>>> drivewire4.
> > >>>>>
> > >>>>> I downloaded KingsQuest1_dw.dsk
> > from http://www.nitros9.org/latest/>>>>> I have a rompak in a COCO3 that
> > has HDB-DOS 1.4 DW3 COCO 3 (Ive tried >>>>> 1.2
> > >>>>> also)
> > >>>>> I am using the very latest DW4
> > in Windows.>>>>>
> > >>>>> When I mount the
> > KingsQuest1_dw.dsk in drive 0 and type DOS to start>>>>> Nitros9 starts
> to
> > boot.>>>>> When it gets to i2xoC and then
> > the coco just hangs sitting there >>>>> forever
> > >>>>> doing nothing.
> > >>>>>
> > >>>>> Any ideas on what is wrong or
> > how to get this to work?>>>>>
> > >>>>> I tried to send the above
> > earlier and it didn't work. But that worked >>>>> out
> > >>>>> because in the meantime I
> > discovered something.>>>>>
> > >>>>> If I move the rom chip to an
> > actual FD502 controller the boot gets >>>>> past
> > >>>>> i2xoC and the game
> > starts.>>>>> So I would guess because Nitros9
> > is loading a driver or looking for >>>>> the
> > >>>>> disk hardware.
> > >>>>> So is there a version that
> > doesn't do that so that people loading from >>>>> a
> > >>>>> simple rompak or even tape can
> > boot these games with DW and enjoy >>>>> them?
> > >>>>
> > >>>> The version you have is not intended
> > to require a disk controller.>>>> Last time I played it, it worked
> > here with just a CoCo 3 and DW3 rom>>>> in a rompak, no additional
> hardware.
> > That was a while back, it is>>>> possible some bug has been
> > introduced. However, Bill is not seeing a>>>> problem currently. I
> don't have
> > things set up to test at the moment>>>> but I think it is possible the
> need
> > for a disk controller on your>>>> system is a side effect of some
> > other problem. It is definitely not>>>> by design.
> > >>>>
> > >>>> --
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