[Coco] ack!

Wayne Campbell asa.rand at gmail.com
Fri May 31 18:39:59 EDT 2013


I thought NOS-9 contains the Level 3 upgrades? Maybe not all? Any plans to take NOS-9 in that direction?

Wayne

"L. Curtis Boyle" <curtisboyle at sasktel.net> wrote:

>Heh... "too big" of boot files was the precise reason that Alan Dekok did OS-9 Level 3.
>
>L. Curtis Boyle
>curtisboyle at sasktel.net
>
>
>
>On May 31, 2013, at 4:08 PM, Bill Pierce wrote:
>
>> 
>> What I would like to know is what you guys are puttinginto your boots to make them "too big"?
>> I put everything in my boot but the kitchen sink and I'm currently thinking of throwing that in so the coco can wash dishes while it's running... 
>> Since I've been using NitrOS-9, I haven't had any problems with boot size (that I know of). I run CoWin, CoVDG, MIDI, DW, EmuDsk & Becker drivers (on my emulator boots), B&B dirvers, ramdisk, & more.
>> Are your boots creating an error, not booting, or just no memory when running?
>> I do not try to load ALL the window descriptors... only 7. I also do not load all the DW /Nx descriptors. Only 7 of those as well with /MIDI being 8. I also only load 2 VDG descriptors.
>> One thing that's saved me some memory is using Gene's "MyRam" ramdisk. It does not use or allocate any memory (other than the space it resides in) until it's used then only the amount requested. It can then be "turned off" (deinized) and returns all memory properly. Then can be resized and used again. Nice work Gene :-)
>> 
>> Here's a list of my boots
>> 
>> Emu(vcc)            Coco 3            Coco 1
>> -----------------------------------------------------
>> rel                rel                   rel
>> boot            boot                krn
>> krn              krn                  krnp2
>> krnp2          krnp2              init
>> ioman         ioman             boot
>> init              init                  ioman
>> rbf              rbf                  rbf
>> rbdw3        rbdw3            rbdw3
>> dw3            dw3                dw3
>> x0                dd                dd
>> x1                x1                x1
>> x2                x2                x2
>> x3                x3                x3
>> emudsk        bbfhdisk     rb1773
>> dd                h0                d0
>> h0                h1                d1
>> rb1773        rb1773         d2
>> d0                d0                scf
>> d1                d1                vtio
>> d2                d2                cohr
>> ram              ram            term
>> r0                r0                scbbp
>> scf                scf            p
>> vito                vtio            scdwn
>> keydrv        keydrv            N
>> joydrv        joydrv            N1
>> snddrv        snddrv            N2
>> N                N                N3
>> N1                N1                N4
>> N2                N2                Midi
>> N3                N3                Pipeman
>> N4                N4                piper
>> N5                N5                Pipe
>> N6                N6                clock
>> N7                N7                clock2
>> midi                midi                sysgo
>> v1                v1
>> v2                v2
>> scdwp        scdwp
>> p                p
>> pipeman    vrn
>> piper            vi
>> pipe            fttd
>> clock            pipeman
>> clock2            piper
>>                    pipe
>>                    clock
>>                    clock2
>> 
>> As you can see.. They are not small. So far, I have no problems using the C compiler, assemblers, Ultimuse3 (which uses MUCHO mem), DW4Man or Sound Chaser.
>> The Level 2 boots open with ramdisk and 3 80 col text windows of which 2 usually get changed to hi-res by Ed 3.1. The level 1 is in hi-res 51 col mode. I haven't done much on level 1 yet but I suspect I'll be trimming that boot back for the C compiler. I remember it was a memory hog in Level 1.
>> 
>> Bill Pierce
>> My Music from the Tandy/Radio Shack Color Computer 2 & 3
>> 
>> https://sites.google.com/site/dabarnstudio/
>> Co-Webmaster of The TRS-80 Color Computer Archive
>> http://www.colorcomputerarchive.com/
>> Co-Contributor, Co-Editor for CocoPedia
>> http://www.cocopedia.com/wiki/index.php/Main_Page
>> E-Mail: ooogalapasooo at aol.com
>> 
>> 
>> 
>> 
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>
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