[Coco] Coco Digest, Vol 126, Issue 52

Gene Heskett gheskett at wdtv.com
Tue Jul 23 13:07:33 EDT 2013


On Tuesday 23 July 2013 13:06:08 Bill Pierce did opine:

> Barden's book is the one I like for 6809 instruction learning, but for
> the Coco itself and the Coco 3, Tepolt got more in depth into the
> machine and using it from Assembly.
> 
And he made fewer mistakes.  Barden was good, but covered too many cpu's, 
ans some of his mistakes will bite you where you sit.

> for the Coco 2:
> http://www.colorcomputerarchive.com/coco/Documents/Books/Assembly%20Lang
> uage%20Programming%20for%20the%20Color%20Computer%20(1985)%20(Laurence%2
> 0A%20Tepolt).pdf
> 
> the addendum for Coco 3:
> http://www.colorcomputerarchive.com/coco/Documents/Books/Assembly%20Lang
> uage%20Programming%20for%20the%20CoCo3%20(1987)%20(Laurence%20A%20Tepolt
> ).pdf
> 
> and then Barden's book on Subroutines:
> http://www.colorcomputerarchive.com/coco/Documents/Books/Assembly%20Lang
> uage%20Subroutines%20(1982)(Prentice%20Hall)(pdf).pdf
> 
> and of course (my Coco bible for 10 years) , Barden's classic:
> http://www.colorcomputerarchive.com/coco/Documents/Books/Color%20Compute
> r%20Assembly%20Language%20Programming%20(1983)%20(William%20Barden%20Jr)
> .pdf
> 
> Hope this helps :-)
> 
> Bill Pierce
> My Music from the Tandy/Radio Shack Color Computer 2 & 3
> https://sites.google.com/site/dabarnstudio/
> Co-Webmaster of The TRS-80 Color Computer Archive
> http://www.colorcomputerarchive.com/
> Co-Contributor, Co-Editor for CocoPedia
> http://www.cocopedia.com/wiki/index.php/Main_Page
> E-Mail: ooogalapasooo at aol.com
> 
> 
> 
> 
> -----Original Message-----
> From: Andrew <keeper63 at cox.net>
> To: coco <coco at maltedmedia.com>
> Sent: Mon, Jul 22, 2013 10:12 pm
> Subject: Re: [Coco] Coco Digest, Vol 126, Issue 52
> 
> 
> Hmm - must've missed that part. That's too bad.
> You mentioned Barden's book, and I am sure I have a copy somewhere (?) -
> ut does it go into the specifics of how to use the GIME, etc in the CoCo
> 3? Because that is what I am after. 6809 assembler can't be any more
> ifficult than any other assembler I have used and abused in the past;
> 'm not saying I am an expert or anything, but I do have such
> xperience. Many years ago, I wrote a graphics library for QBASIC
> .1/QuickBASIC 4.5 called "The Blast! Library" - all the main routines
> ere done in 80x86 assembler.
> The thing is, there seems to be so little out there about how to
> roperly use the GIME, etc to do things like scrolling, memory copying,
> tc - as well as setting up and using the various CoCo 3 graphics
> creens and such. What little there is, is scattered across a variety of
> rticles.
> I would love to see a real tutorial on how to write a simple CoCo 3
> ame; heck, if someone wrote a tutorial on how to make a game of pong or
> pace invaders using 6809 assembler, on the CoCo 3 screens, that would
> ikely be more than enough.
> Hint, hint...anybody? ;)
> Andrew
> 
> 
> --
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> Coco at maltedmedia.com
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Cheers, Gene
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