[Coco] Sailorman and DW ??

Charlie chazbeenhad at hotmail.com
Sat Jan 5 14:48:37 EST 2013


Thanks for the replies.

Actually I just hooked up a 64K coco2 and running SAILOR/BAS works just fine 
with a DW cart.
(set to coco1 speed cause that's the rom I have in the cart, same cart)

On the 64K coco1 you have to type in the commands, It wont run from the 
basic program.

Strange...

Charlie


--------------------------------------------------
From: "Luis Fernández" <luis46coco at hotmail.com>
Sent: Saturday, January 05, 2013 1:54 PM
To: "COCO" <coco at maltedmedia.com>
Subject: Re: [Coco] Sailorman and DW ??

> Sailor Man is the first program in 64k mode,
> it uses every 64k, and a coco2 not leave much room for DW
> The basic program can not be used in a program for a basic defect
> ---------------------------------------------------------------------------------
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> http://cococoding.com/cocodskutil/ Thank Aaron Wolfe
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> My personal blog: http://www.luis45ccs.blogspot.com,
> Excuse my English, I use google translator, my language is Spanish, I'm 
> Spanish but I live in Venezuela
> ---------------------------------------------------------------------------------
>
>> From: chazbeenhad at hotmail.com
>> To: coco at maltedmedia.com
>> Date: Sat, 5 Jan 2013 13:38:42 -0500
>> Subject: [Coco] Sailorman and DW ??
>>
>> I have a question about something I experienced trying to play Sailor Man 
>> using DW and a coco1 on the disk image at this link:
>>
>> http://sdrv.ms/RytXVL
>>
>> The file comes from the _games folder in the archice coco1, 2 & 3 games 
>> at Tandycoco.com
>> http://tandycoco.com/dsk_imgs/rs-dos/Games.zip (75mb)
>>
>> There is a basic program that runs the game called SAILOR.BAS
>>
>> If you are using a system with a DW rom in a cart, running that program 
>> gives you a SN error.
>>
>> However if I type the important lines manual, they work fine! This is 
>> what gets the game going.
>>
>> LOADM"SAILOR1
>> EXEC
>> CLEAR 20,16000
>> LOADM"SAILOR2
>> EXEC
>>
>> Again, if you type that in the game starts fine.
>>
>> If you make it a program by putting line numbers in front of each command 
>> and RUN it, it will get a SN error.
>> If you loaded DW from disk the DRIVE 0 will start working, and obviously 
>> the game wont start.
>> It goes without saying making the disk image on a real floppy and using 
>> it that way works just fine.
>>
>> So, why can you type these commands and the game will start, but you 
>> can't make a program to do the same?
>>
>> Charlie
>>
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>
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