[Coco] Coco game engine demo

Theodore (Alex) Evans alxevans at concentric.net
Sun Feb 3 18:31:21 EST 2013


On 13-02-03 01:53 PM, Arthur Flexser wrote:
> That's interesting and unexpected.  Any idea why they chose 60000/1001
> instead of 60 fps exactly as the NTSC standard frame rate?

The original NTSC standard (black and white) used 60 fps.  The
60000/1001 fps has to do with the differentiation to create NTSC2
standard (the original color standard)

-- 
Theodore (Alex) Evans



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