[Coco] Update on new Coco 3 game engine

Mark Marlette mmarlette at frontiernet.net
Mon Aug 19 14:05:54 EDT 2013


Luis,

TCC1014A - Will have 1987 date code on it.

TCC1014 - Will have the 1986 date code on it.

You must look at the GIME. No other way, just by looking at the outside of the machine.


Regards,

Mark
http://www.cloud9tech.com



________________________________
 From: Luis Antoniosi (CoCoDemus) <retrocanada76 at gmail.com>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com> 
Sent: Monday, August 19, 2013 12:55 PM
Subject: Re: [Coco] Update on new Coco 3 game engine
 

On Mon, Aug 19, 2013 at 1:35 PM, John Kowalski <sockmaster at gmail.com> wrote:

> It's always good to keep both an '86 and '87 CoCo around for testing.
> You never know how differently something is going to run on both of
> them when it starts getting technical/tricky.
>

Do you know how to visually spot an '87 Gime ? All I've found here in
Canada are '86. Seems to me all the KoKo's 3 are '86.

Maybe I should try the american version (blue box) instead ? But any way to
be sure just looking the photos on e-bay ?

BTW, I made a small change in your CoCo Mod Tracker basic loader so I can
load and browse MODs from hundreds of virtual diskettes using the SuperIDE.
It sounds just amazing using the Orch90 and 6309. Impressive job and you
still got cycles to update the scope!

Thxs,


-- 
Long live the CoCo

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