[Coco] rebuild NitrOS9 with superIDE

Bill Pierce ooogalapasooo at aol.com
Mon Sep 24 09:22:46 EDT 2012

I run Kings Quest 3 a lot. So I had to create a boot with the VDG & VRN drivers

try using EZGen, Just Cobbler a disk ("cobbler /d0") with a "good" boot, the type:

ezgen /d0/os9boot
L pipeman
i vi
i vrn
i v1
i v2
L term
i covdg

A new boot should be created with the vdg drivers.
It will not change your initial /term, to get the vdg just type:
"shell i=/v1&"

Of cource your Dir will have to be set to where your modules are and the names may be a little different.
EZGen was in the archives, pretty sure it's in the Repository

Bill P

Music from the Tandy/Radio Shack Color Computer 2 & 3
Bill Pierce
ooogalapasooo at aol.com

-----Original Message-----
From: Retro Canada <retrocanada76 at gmail.com>
To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
Sent: Mon, Sep 24, 2012 9:00 am
Subject: [Coco] rebuild NitrOS9 with superIDE


I have a superIDE and a floppy drive (FD-500). But I don't have a
multipak. I want to rebuild the NitrOS-9 Boot because the cloud-9
stock distro comes without any support to 32 columns and the drivers
needed to run Sierra games and others. So far I split the process in
two: first using drivewire with the FD-500 plugged and second plugging
the sIDE.

I stared generating a floppy through drivewire (copying the missing
CLOUD9 drivers into it) and using the bootlist as follows in this
email I generated a 35 track floppy using the following boot track:

format /d0 1 '35' "NitrOS-9 Boot" r
os9gen /d0 -t=bttemp<../BOOTLISTS/superdriver_ide.bl

And after using drivewire (with HDB-DOS translation) I can backup from
the generated floppy into a DSK image on PC and using SIDEWalk I can
copy this DSK in to the CF virtual drive 255. Then , plugging the sIDE
back I run LINK.BAS wich finds correctly the boot track and links the

But when booting from DOS 255, the NitrOS-9 Boot starts in 32-colunmn
mode but fails after reading all modules.

What could I be missing ? The floppy does contains an IDE boot track
and the modules file has the all ide support as well as the
.../CLOUD9/dd_ide_256mb_CFpart.dd There is only this DD module on it.

I managed to create a similar DW build in 32 columns (changin of
course to boot_dw) where I included all the ide support. So booting
from this drivewire distro I can use the sIDE and play all the Sierra
games on it but I wanto to change the installed CF boot too.

Am I missing something ? I use the 3.2.9 6809L2 and a 512K coco3.


Here comes the bootlists/superdriver_ide.bl:

* Kernel/System Section
* These modules are mandatory.
* CDF Section (HawkSoft)
* CDF descriptors - select as needed
* SCSI descriptors (IDs 0-6)
* IDE descriptors (master/slave)
* RBF Section
* DriveWire 3 driver
* DriveWire descriptors - select as needed
* SuperDriver Package (Cloud-9 product)
* Select Low level SCSI and/or IDE driver
* SuperDriver descriptors - select as needed
* TC^3 SCSI DD descriptor (ID 0)
* TC^3 SCSI descriptors (IDs 0-6)
* TC^3 SCSI HDB-DOS descriptor
* IDE DD descriptor (Master)
* IDE descriptors (master/slave)
* IDE HDB-DOS descriptor
* Cloud-9 SuperDriver descriptors - select as needed
* SCSI Cloud-9 descriptors
* IDE Cloud-9 descriptors
* WD1773 floppy support for Tandy and compatible disk controllers
* WD1773 floppy support for Disto Super Controller II
* Floppy device descriptors
* DD - default device - choose one if needed
* D0 - drive 0 - choose one if needed
* D1 - drive 1 - choose one if needed
* D2 - drive 2 - choose one if needed
* D3 - drive 3 - choose if needed
* RAMDisk driver
* RAMDisk descriptors - select as needed
* Memory device descriptor
* SCF Section
* CoCo 3 I/O sub-drivers
* Keyboard modules: choose cc3 for CoCo 3 keyboard
* Sound module: CoCo 3 built-in sound generator
* Joystick modules: choose joy for hi-res joystick adapter or
* (M)icrosoft or (L)ogitech mouse using 6551 or 6552 ACIA
* CoGrf/CoWin subroutine module
* Use CoWin with Multi-Vue; use CoGrf
* for basic text and graphic window support..
* Select only one.
* CoVDG I/O subroutine module
* Select one or both
* Select only one term descriptor
* Select as many window descriptors as needed
* Select as many VDG window descriptors as needed
* Serial port drivers
* CoCo Bit-Banger terminal port
* 6551 ACIA
* Tandy Modem Pak
* Printer drivers
* ../MODULES/SCF/scbbp.dr
* ../MODULES/SCF/p_scbbp.dd
* DriveWire 3 Printer drivers
* DriveWire Networking
* VRN is a driver module used by certain games, including King's Quest III,
* Leisure Suit Larry and Flight Simulator II.  A /nil descriptor is also
* supported.
* Pipe Section
* Pipes are a useful but optional part of a system.
* Clock Section
* Select one clock module depending upon your power line frequency
* (60Hz = USA/Canada; 50Hz = Europe, Australia)
* Select one clock2 module that supports your real-time clock, if any.
* Besides support for the internal software clock, the following
* hardware clocks are supported: Burke & Burke, Disto 2-N-1, Disto 4-N-1,
* Eliminator, Harris, SmartWatch, Cloud-9 (SuperIDE), the MESS emulator, Jeff
* Vavasour's CoCo emulator and DriveWire
* System Kick-Start Module
* Choose which startup module you wish to use. (sysgo_dd is recommended
* for most configurations.)
* Alternatively, this module can reside in the root directory of the
* boot device, saving precious system RAM.

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