[Coco] A CoCo Coding Contest

Robson França robsonsfranca at gmail.com
Sat Nov 3 00:50:40 EDT 2012


Interesting! Count me in!

Robson França
http://www.cp400.info


2012/11/2 Bill Pierce <ooogalapasooo at aol.com>

>
> I vote for Aaron's way... "don't ask... don't tell..." :-)
> I have software projects that I started back in Coco 2 days. Some never
> got past title screens or building of a couple of subs.
> Then I have recent projects started in the last 2 years or less, same
> scenario.
> Then I have semi-working projects that need reworking to be "worthy" of
> public viewing.
> Most or none of these have ever seen the CPU of another Coco. So who would
> know if I started this program 25 years ago or just yesterday?
>
> The main thing is getting everyone to do something besides sit on our fat
> butts and complain about the current state of the Coco. Do something about
> it!! Write something... rewrite something... steal something... DO
> SOMETHING!
> We are a community, communities communicate and create for the better good
> of the community.
> We have a less than 6 months to do this... Aaron will work out the
> details, we just need to work out what we're going to submit. So.... let's
> get crackin and hackin... It's what we do best.
>
> Just my tiny little opinion that I think is absolutely right... :-P
> Bill P
>
> Music from the Tandy/Radio Shack Color Computer 2 & 3
> https://sites.google.com/site/dabarnstudio/
> Bill Pierce
> ooogalapasooo at aol.com
>
>
>
>
> -----Original Message-----
> From: Aaron Wolfe <aawolfe at gmail.com>
> To: CoCoList for Color Computer Enthusiasts <coco at maltedmedia.com>
> Sent: Fri, Nov 2, 2012 2:50 pm
> Subject: Re: [Coco] A CoCo Coding Contest
>
>
> On Fri, Nov 2, 2012 at 10:18 AM, Retro Canada <retrocanada76 at gmail.com>
> wrote:
> > other thing: would be allowed a game port (for example angry birds) to
> > use ripped graphics and sounds ?
> >
>
> If you can recreate the graphics or sounds of a modern game faithfully
> enough to qualify as a "rip"... you ought to enter the technique you
> used to do that as it's own entry IMHO :)
>
> How about a "don't ask don't tell" policy.  Let's not make this overly
> complicated.
>
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