[Coco] Fahrfall is on Hack-A-Day!!
asa.rand at gmail.com
Fri Feb 3 22:44:49 EST 2012
It runs in my version of MESS, but I have one major problem. I am using a
laptop computer, and the numeric keypad is a subset of the alpha keys that
requires me to hold the fn key while using them. I never use the numeric
keypad, and am therefore unable to use those keys to manipulate the man in
the game. Repeated attempts to reprogram the "joystick port" to use the
arrow keys has proven to be futile, as it will allow me to set 2 of them,
but the other 2 repeatedly revert back to the numeric keypad codes.
The game seems to be fine. I like the way it looks, and if I could play it I
believe it would be alot of fun. If someone on this list knows how to make
the joystick port settings use the arrow keys, I would appreciate the
----- Original Message -----
From: "John W. Linville" <linville at tuxdriver.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Friday, February 03, 2012 10:52 AM
Subject: Re: [Coco] Fahrfall is on Hack-A-Day!!
> It depends on your version of MESS. It runs fine on some of the
> machines here, not so good on others. The ones that don't work seem
> to be the more recent (post-C++ conversion?) versions that have other
> problems as documented by Robert Gault.
> The above is true for using the disk image. Using the "-quickload"
> command-line option to MESS seems to work fine for me on every version
> I've tried.
> So, give it a try! It's not like you will hurt your machine. :-)
> P.S. As I said, it runs fine on real hardware. I would rather have
> it work correctly on real hardware and not in the emulator than the
> other way around! :-)
> On Fri, Feb 03, 2012 at 10:33:09AM -0800, Wayne Campbell wrote:
>> I was going to download the alpha when I read that it crashes in
>> MESS. Since I am using MESS to emulate a CoCo, I will hold off on
>> downloading it until you have been able to figure out what is making
>> it crash. I look forward to testing the game and seeing how it
>> ----- Original Message ----- From: "John W. Linville"
>> <linville at tuxdriver.com>
>> To: <coco at maltedmedia.com>
>> Sent: Thursday, February 02, 2012 1:17 PM
>> Subject: [Coco] Fahrfall is on Hack-A-Day!!
>> >Earlier this month, I announced that I was working on a game for the
>> >CoCo 1 & 2 platform. I entered the project in the RetroChallenge
>> >Winter Warmup 2012 event, and kept a blog about it:
>> >I've been posting updates regularly on Facebook and Google+. If you
>> >have been seeing me there, you might already be sick of hearing about
>> >Fahrfall! But if not, then you might be excited to hear that the folks
>> >at Hack-A-Day have seen fit to carry a link to my project as well:
>> >If you haven't done so already, please do take a look at the blog.
>> >And in any case please find the links for the Fahrfall Alpha Test
>> >1 release in the "RetroChallenge Wrap-Up" entry there. I am eager
>> >to hear some feedback about your likes and dislikes about Fahrfall,
>> >and to hear any suggestions for improvements or whatever!
>> >Thanks in advance for checking it out!
>> >P.S. I tried to make plenty of references to other CoCo stuff in the
>> >blog, particularly references to CoCoFEST! Feel free to reference
>> >the blog or the Fahrfall videos on YouTube for any other CoCo-related
>> >publicity (CoCoFEST! or otherwise) that you might have a chance to do!
>> >John W. Linville Someday the world will need a hero, and you
>> >linville at tuxdriver.com might be all we have. Be ready.
>> >Coco mailing list
>> >Coco at maltedmedia.com
>> Coco mailing list
>> Coco at maltedmedia.com
> John W. Linville Someday the world will need a hero, and you
> linville at tuxdriver.com might be all we have. Be ready.
> Coco mailing list
> Coco at maltedmedia.com
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