[Coco] Game Developers Wanted

Arthur Flexser flexser at fiu.edu
Tue Apr 26 01:08:48 EDT 2011


Steve, to satisfy some curiosity of mine, can you elaborate on what
technology was licensed?  6809 source code?  Something higher-level and
processor-independent, like software sprite algorithms?  Just wondering what
is protected by copyright law in that domain.

Art
On Mon, Apr 25, 2011 at 5:11 PM, Steve Bjork <6809er at srbsoftware.com> wrote:

> Over the years, I used technology in my old games to help in the creation
> of ones.  (Recycling saves money.)  You don't know how many times the
> technology create for Zaxxon on the CoCo has been licensed to other
> companies.
>
> To say that old games don't make any revenue is far from the truth.
>
> Steve
>
>
> On 4/25/2011 1:06 PM, Luis Fernández wrote:
>
>> I meant, rather, a very old programs and games, which made and no revenue
>> for them.and before the die, leave a legacy of what happened during the
>> performance of the game,
>> and began, as it did and if you have something to share that the invention
>> and(perhaps because of
>> age or do not develop more games or commercialize) campartirwant their
>> techniques,
>> so that others will improve and be better games ever, finally, experience,
>> and to not lose everything (except the game itself), I think there is a
>> webs
>>
>
>
>  --
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco
>



More information about the Coco mailing list