[Coco] What would a CoCo successor have to have as a minimum?

jdaggett at gate.net jdaggett at gate.net
Mon Nov 22 08:47:01 EST 2010

On 22 Nov 2010 at 9:20, Mark McDougall wrote:

> A good example of these types of capabilities is the Yamaha TGV608 graphics 
> 'coprocessor' found in the Namco Classic arcade games (I have the reference 
> manual for it, and implementing that would kill 2 birds with 1 stone for 
> me)! The Neo Geo arcade is also a fantastic example of what you can do with 
> a tilemap/sprite system, which was still pulling the crowds well into the 3D 
> era.


Is there any way to get a copy of the TGV608 Spec?

You  have perked my interests.


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