[Coco] Suggestions, recommendations, ideas....

Roger Taylor webmaster at coco3.com
Sun Feb 5 13:08:10 EST 2006

At 11:09 AM 2/5/2006, you wrote:
>I have not been around the Coco for years. I've ordered a few off of eBay 
>and am wanting to dive in head first. What I'd really like to do is start 
>off with a few projects for improving the capabilities. I have a few Coco 
>2's, a Coco 1 and a Coco 3. Many (if not all) of you guys are far more 
>familiar with the Coco than I am at this point, and I am looking for a 
>little advise on where to start.
>   I've got a strong background in PC type computers and better than 
> average soldering skills, and I can follow a schematic (the Navy did 
> teach me a few things...).
>   So, what do you guys suggest as beginning projects to help me learn and 
> boost Coco performance???
>   Thnaks,
>   Brian

Allow me to get a plug in.  :)  Most definately, get a CoCo IDE for your 
PC  ;)  and practice your CoCo assembly language skills there from a more 
efficient environment.  You can whip up some neat programs in no time and 
have them fully tested before they even run on your real CoCo.  Check out 

If you're into BASIC, I suggest checking out Mary Kramer's CoCoNutz! 
newsletter (which is more of a mini-book recently) and type in all of the 
BASIC listings.  Use the PDF copies for this purpose.

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