[Coco] Ideas for a Graphics Project

John R. Hogerhuis jhoger at pobox.com
Wed Oct 19 17:14:55 EDT 2005


On Wed, 2005-10-19 at 12:57 -0500, Boisy G. Pitre wrote:
> I'm taking a 3D graphics programming class this semester and have to  
> give a presentation related to the subject matter.  Naturally, I  
> insist on bringing the CoCo into it somehow, so I've decided on a  
> topic that has been approved: a look at the evolution of 3D graphics  
> systems on home computers.
> 
> In part of my presentation I want to run the CoCo 3 emulator under  
> MESS and try out a few 3D graphics programs, but the problem is I  
> don't remember what was out there in terms of 3D perspective games.   
> There was a 3D tank battle game of some kind that ran on the CoCo 2.   
> Does anyone remember what it was?  Rommel or some such?
> 
> And were there any 3D graphics programs on the CoCo 3?  Sockmaster's  
> GLOOM comes to mind, but was there anything else?
> 
> Thanks,
> Boisy
> 
> 
> 
> 


Not games, but I recall Coco 1 programs: a 3-D rotating space shuttle
wireframe from either TCCM or TRS-80 Microcomputer News (both had a 3-d
wireframe program but one was just a cube). There were instructions for
making your own models. Let me know if you want this and cannot find it,
I'll dig it up in the garage.

Also I remember some helicopter games with 3-d wireframe graphics for
coco1 but I cannot remember the titles.

-- John.




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