[Coco] CoCo and The Matrix

Diego Barizo diegoba at adinet.com.uy
Tue May 3 23:14:17 EDT 2005


What can I say?
WOW!



John Kowalski wrote:

>Hi folks.
>
>There was some talk about a making the CoCo generate that green cascading
>display like in The Matrix.  That was about a week ago, but I've been really
>busy and I'm pretty far behind in my emails!
>
>Anyway, it seemed like a fun thing to try, so here it is - just like in the
>movie!
>
>All you have to do is print out this listing out, type it in and RUN it.
>Sorry for all that hex stuff at the end.. All the 0s are zeros, by the way.
>
>And remember to save it too.  It'll be worth it if you're a fan of the movie.  
>
>Oh, and this is for the CoCo 3.  It won't work on a CoCo 1 or 2.
>
>10 CLEAR1000,24576:PALETTE0,0:PALETTE8,19:PALETTE9,59:PALETTE12,16
>20 WIDTH80:CLS1:FORG=446464TO446643:LPOKEG,RND(255):NEXT:O=3584
>30 FORG=1TO7:READA$:FORH=1TO60STEP2:B$=MID$(A$,H,2):POKEO,VAL("&H"+B$)
>40 O=O+1:NEXT:NEXT:EXEC3584
>50 PALETTEA,A:GOTO50
>60 DATA"1A10867EB7FEF7CC0E10FDFEF81CEF398636B7FFA3108E7100A6214A8401"
>70 DATA"A72126688E709EAF24E684E7A45CC47FE7848D78BD0EBBE784C608E701E6"
>80 DATA"A48D6B6F01BD0EBBCAF8EBA4BD0EAABD0EBBE784BD0EBBCAF0C020EBA4BD"
>90 DATA"0EAAC620E784BD0EBBCAC0EBA4BD0EAAC620E784AE24301E8C6FFF22AE8E"
>100 DATA"001E8D3F840F8B601F03C620E7C4301F26F08D2FC4FE86701F016A84AE26"
>110 DATA"EC81E3897FFFAF26E322ED22863BB7FFA37E010CC1182502C61886A03D8B"
>120 DATA"601F01E6253A39EC22465646564656833039A923E922ED22390000000000"
>
>If you happen to use a TV or composite monitor, replace line 10 with this one:
>10 CLEAR1000,24576:PALETTE0,0:PALETTE8,33:PALETTE9,62:PALETTE12,17
>
>
>Oh, and as an extra bonus - try pressing BREAK after it's started running :)
>
>                                         John Kowalski (Sock Master)
>                                         http://www.axess.com/twilight/sock/
>
>
>  
>



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