[Coco] Re: NitrOS-9 V03.02.01 Release (Auto-discard notification)

Dennis Bathory-Kitsz bathory at maltedmedia.com
Fri May 7 21:37:01 EDT 2004

>Date: Fri, 07 May 2004 20:13:27 -0400
>From: DavidHalko at netscape.net (David Halko)
>To: devel at nitros9.org,
>	coco at maltedmedia.com (CoCoList for Color Computer Enthusiasts)
>Subject: Re: NitrOS-9 V03.02.01 Release
>I sent an email to Boisy months ago saying that I could help with the
documentation process. I just don't necessarily want to use MSWord. 
>My system is Eliminator based - not sure whether NitrOS9 will run on it. 
>- Thanks,
>Dave Halko
>"Richard E. Crislip" <rcrislip at neo.rr.com> wrote:
>>Hello Boisy
>>On 05/07/04, Boisy G. Pitre wrote:
>>> All,
>>> NitrOS-9 V03.02.01 has been released and is available on the website at 
>>> www.nitros9.org for download.
>>> What's New
>>> Extra commands were added, and a few bugs were squashed in this 
>>> release, and more and more commonality is being brought between Level 1 
>>> and Level 2 distributions.  Driver names for the same hardware is now 
>>> the same in both Level 1 and Level 2.  Also, driver names are moving 
>>> toward a more OS-9/68K style.  For example, sacia has been renamed to 
>>> sc6551 to reflect that it is (1) an SCF driver, and (2) it is for the 
>>> 6551 ACIA chip.  Expect more of these types of changes in future 
>>> releases.
>>> Documentation
>>> This is still an area in the project that is severely lacking.  I have 
>>> not heard from the two people that have stepped up to do the 
>>> documentation... James Dagget and Richard Crilisp (sp?) were last 
>>> working on Basic09 documentation in Word.   The NitrOS-9 User Manual 
>>> and Technical Manual need to be written.
>>Will bring my part to the fest. You are planning to be there right?
>>> Future Direction
>>> There are still a number of things that I would like to see done with 
>>> NitrOS-9.  For one, splitting GrfInt and WindInt back out as separate 
>>> modules, like it was done originally in OS-9 Level Two.  This would 
>>> save on system RAM for users who don't want to run Multi-Vue/GShell.  
>>> Also, taking the CoCo 3 Hi-Res screen GetStat/SetStat calls out of 
>>> VDGInt and putting them in a separate subroutine module that can be 
>>> called from VDGInt or GrfInt, so that games like KQ3, Koronis Rift, 
>>> etc. can run without needing the 32x16 column support that VDGInt has.
>>> Boisy
>>Cruisen                                                    _|_
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