[Coco] A "compile - able" CoCo emulator

John R. Hogerhuis jhoger at pobox.com
Wed Jul 7 14:10:55 EDT 2004


On Wed, 2004-07-07 at 10:31, John M. Eicher wrote:
> Has anyone tried again recently to get the ROM released as PD?

You can forget about that. Microsoft is not going to give up their
precious Microsoft BASIC copyright. It isn't worth the trouble/liability
whatever to them. Imagine you start up your emulator, and the random
bits in memory represent an emergent CoCo intelligence in the form of
random tokenized BASIC code that leaks out the virtual serial port,
takes over the Internet unifying it into one great larger emergent
intelligence that attempts to destroy humanity.

What rational corporation would they take that kind of risk for no
possible return on investment?

That said, right or wrong, ROMs are widely available. It really isn't
that hard to copy it into the right directory, you just have to spend 15
minutes (at most) figuring it out.

Conceivably you could write a batch file that will invoke the emulator
in the mode you want, and tell it right where the ROM is at. Then make a
link to the batch file. Easy peasy...

There are also nice front ends to mess. The command line is good enough
for me though...

-- John.




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