[Coco] Re: the XRGB-2+ upscan converter

Charlie chazbeenhad at hotmail.com
Tue Aug 24 21:49:59 EDT 2004


Excellent news.

If enough coco fans buy this device, would you make a web page with pictures
showing what you had to change to make it work?

Charlie

<RJRTTY at aol.com> wrote in message
news:19e.28844cfe.2e5d47ef at aol.com...
>
>
> OK ladies and germs,
>
>      I have received the XRGB-2 converter from Pacific Game Tech
> LTD. based in Hong Kong and here is the story:
>
>      When I first opened the box and looked at the owners manual
> my heart sunk.  The thing was written in chinese or japanese or
> whatever.  I figured I was in for a tough time for sure.  A closer
> look however revealed a lot of simple but informative line
> diagrams and isolated english words like "RGB" and
> "Video" occuring at strategic places throughout the manuall.
>      The first thing I did was try the simplest hookup, namely
> composite video in.   One of the concerns I had was that this
> device might use the same chip and technique of the infamous
> Matco converter.  That thing was no better than a hookup to a
> standard TV.  When I connected this box up and powered up
> the coco, the quality of the output was equal to that of the CM-8!!!
> I am not exaggerating.  I dont know how they did it, but they
> got the same bandwidth through that composite video port as
> the CM-8!!  I guess this device is good enough and the CM-8
> is poor enough so that they endup similar in performance.
> The only significant difference in performance i could find between the
> two was when the color-burst signal is turned off for
> monochrome operation.  This is the code I used:
>
> 10 poke &hE033,16 :poke &hE03C,19 :poke &hE045,19
> 20 width 32 :palette 12,63 :palette 13,0 :cls
> 30 width 80 :palette 0,0 :palette 8,63 :cls1
>
> This code turns the color burst signal off and sets up an 80-column
> screen with white text on a black backround.  The XRGB converter
> would either flicker at a rate of about 3 or 4 times a second
> or would stablize and wash out with artifact colors.  It's like
> it could not decide were to "settle" when generating the display. If you
> execute a sound command the display would flicker and the
> text would be ultra sharp for the duration of the command then
> return to the stable but washed out color artifacted display when the
> command finished.  I tried to attenuate the video output of the coco
> thinking that maybe it was overdriving  the converter, but the result was
> that it would stay in the flickering condition all the time.
>      But if you delete line 10 in the above code and just set the white
> forground and black backround, the converter display had the
> same performance of the CM-8.   There was only the slightest
> artifacting from the converter, almost imperceptable.  You can
> adjust the converters programmable features  to minimize this. With
> any color combination, this converter's composite video performance
> is outstanding to put it mildly.  I guess the conversion process of this
> device depends on ,in some way, the color burst signal for stability.
>
>     All this is good but it does not justify the cost of the XRGB
converter.
> Now it was time to move on to the RGB input.  The manuall called it the
> "game-in" input.   The manual included the pinouts labeled in
> english (thank god ! ).  The connector plugged into the box and
> was terminated with 5 RCA audio style female connectors.  Two
> were actually for left and right stereo audio.  The other three were
> for the three video signals and logically colored according to the signal,
> Red, Green, and Blue.  This is were things get strange.  Remember,
> I'm feeling my way around in the dark with the language barrier.   I
> noticed there wasn't any input for the horizontal or vertical synch
> signals.  It occured to me that maybe they would be combined
> on the green input or something like that.  (I had to go back to
> school about the varies video standards to make sure I wasn't
> missing something).  So I hooked up the signal lines with an opened
> ended cable I keep for the coco for experiments like this and tried
> various configurations with no luck.  I could see the display was
> correct but there was no signal synch occurring.  Just the rolling
> display.  I took another look at the diagram and it showed the synch
> input on a certain pin on the connector but there was no connection
> to it for that pin!  So I decided to disassemble the connector.  This
> turned out to be easy.  A plastic nut that screwed onto the connector
> held it together.  Once removed, it came apart into two pieces revealing
> the solder lugs inside the connector.  I don't know if it was some kind
> of design error or what but the pin that, according to the diaghram,
> was supposed to carry the synch signals wasn't hooked up to
> anything!!
>      To make a long story short, I soldered a wire to that pin and
> brought it out from the connector.  After some scope time and
> a few educated guesses, I determined that the synch signals
> from the coco needed to be hooked up to a nor gate (74LS02) and
> the output of that connected to the newly installed wire.  Upon
> powering up the converter and the coco,  I saw what I had been
> hoping for,  an SVGA image of the coco screen.  It looked every
> bit as good as the screen of an emulator on a modern machine.
> All color combinations and modes where sharp and clear (including
> the color burst off - monochrome mode described above).  I may
> get in contact with the manufactures to see what the deal is
> with the missing input.  It could be that that input is rarely used over
> there and they are unaware of the flaw.
>
>      So this device works extremely well with the coco.  The only
> problems are the cable hack and the high price.  You should
> know that this is an extremely well built and feature packed
> converter.  You can program almost every  aspect of its
> operation.  You can adjust its scanning behavior to match
> it to almost any monitor.  You can control the gain of the
> red, blue and green signals independently of each other. Heck,
> there are even adjustments for stuff I know nothing about. (what
> the heck is "gamma" anyway?).  This converter can sync to
> either 31khz or 47khz.  Could the latter one be for large LCD screens?
> It has the composite video, RGB, S-video and another input I
> don't recognize right off hand.  It even routes audio to your
> PC's speackers.  And It all can be controlled with a remote with
> the size and dimensions of a credit card.
>
>      If any one decides to get this converter,  I can provide details on
> the cable hack.   It was hard to find but easy to do.  I'll do the mod
> for free if not to many people want it, just send me the cable.
>
>      This device is not the ideal solution for the coco.  We need a
> box that simply connects to the coco without all the unnessacary
> bells and whistles at about 1/3 the price.   But this devices does do
> exactly what I think everybody is looking for.
>
>
> Vital statistics:      Manufacturer ----   Pacific Game Technology Ltd.
>                                                        93 Kwai Fuk Road
>                                                        Broadway Centre,
Unit
> B, 17/F
>                                                        Kwai Chung, NT
>                                                        Hong Kong
>
>                              Price + shipping - 209.00
>
>                               email ---------------- www.lik-sang.com
>
> Peace,
>
> Roy R Justus
> rjrtty at aol.com
>
> -- 
> Coco mailing list
> Coco at maltedmedia.com
> http://five.pairlist.net/mailman/listinfo/coco
>






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