[Coco] Coco Flash menu for coco1/2. Vs. Coco3
    Glen Hewlett 
    glen.hewlett at sympatico.ca
       
    Sun Sep 17 20:00:31 EDT 2017
    
    
  
Great stuff Rietveld!  Way to push it to the limits.
Cheers,
Glen
> On Sep 17, 2017, at 7:18 PM, Rietveld Rietveld <rietveldh at hotmail.com> wrote:
> 
> Hi
> 
> Thanks to guys on this list patiently answering  my questions I was able to modify the flash menu program to PEEK the coco on startup to determine if the flash cart is running on a coco1 /2 or Coco3 . I also modified the menu to detect available memory size (4k-512k)
> If the cart detects a coco3 then the menu defaults to the full view of available games
> If the cart detects a coco1/2 it will further detect memory size and only display a menu  of flashed roms that will work with that model
> 
> If I plug the cocoflash into one of my 4k grey case coco's the displayed menu of games will be very short
> if I use a 16k coco the list gets bigger
> If I use a  64k model the list of available games grows even larger
> All the way up to a 512k coco3 with all rom paks(games) listed
> 
> As a side project I also added more speech support by announcing 'menu page up' 'menu page down' 'menu page first' and 'menu page last' ;because everyone loves a talkative coco :)
> 
> 
> 
> 
> 
> Sent from my BlackBerry Passport Red Edition.
> 
> 
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