[Coco] TCP/IP update

RETRO Innovations go4retro at go4retro.com
Fri Jan 27 03:08:38 EST 2017


On 1/27/2017 1:52 AM, Brett Gordon wrote:
> In the last few days I hacked up some ioctls for fuzix's sockets.  bind()
> and UDP broadcasting works now.  This morning a more-or-less normal unix
> dhcp client successfully set up my coco connected via Jim's CoCoNIC card to
> my run-o'-mill home LAN.
> https://twitter.com/beretta42/status/824751708504989696?s=09
>
> Also, I noodled with the uIP engine to also do raw ip sockets.  This was
> incredibly easy to do by simply copying and modding the existing UDP code.
> Now having unix raw sockets, I was able to knock out a ping client that
> acts normal, sans the trip clocking.  It even reports the "dest
> unreachable" ICMP thingie. :)
>
> Here's my cool programming state of Zen thing:  Without having reviewed (or
> understood) traditional unix code for 'ping' or 'dhcpcd',  my versions of
> the same turned out quite similar code-wise.  I guess just knowing how the
> kernel works apparently makes it easy to logic out the application
> programming :P
>
> To reach a further state of CoCo Nirvana, I spent the pm telneting to
> NostalgiaMUD in one tty and chatting with friends via IRC in the other.
>
> Peace.
>

Yay!


Any chance we can demo at CocoFEST?


JIm


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