[Coco] Sprite compiler available now for the CoCo 3

Glen Hewlett glen.hewlett at sympatico.ca
Sat Aug 26 22:32:12 EDT 2017


Hey All,

I’ve been working on a CoCo3 demo that replicates an old Amiga demo I enjoyed watching when I was younger and I decided that I needed a sprite compiler to make the process easier.  Plus the tool would be handy to have in the future for making games or other demos.  The tool has the following features and more:

-Creates sprites for 16 colour, 320 or 256 width screen modes
-Creates compiled sprites that use not only Load and Store commands but also Load and Stack blasts data when possible to make very fast compiled sprites.
-Creates sprites with transparencies at the pixel level
-Can create sprites that are also shifted one nibble (or pixel) to the right, useful for smooth horizontal movement
-Can create restore code that restores the background behind the sprite, using a solid colour or a copy of the background data in memory

To get a copy and read more about it you can visit my blog here:
https://nowhereman999.wordpress.com/2017/08/26/sprite-compiler-for-the-trs-80-color-computer-3/

Cheers,
Glen


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