[Coco] Version 0.1.20 of CMOC C-like compiler released

Richard Goedeken Richard at fascinationsoftware.com
Mon Mar 7 22:38:48 EST 2016

This is great; I'm happy to see a C compiler being developed for the coco.  A
couple of years ago I tried to find one and didn't really come up with
anything usable.


On 03/07/2016 06:30 PM, Pierre Sarrazin wrote:
> Hi folks,
> I have just published version 0.1.20 of CMOC, my C-like cross-compiler
> for the CoCo Disk Basic environment:
>     http://sarrazip.com/dev/cmoc.html
> Several low-level optimizations have been added by Jamie Cho (who
> also used CMOC to write Splinter, a CoCo 3 Break-the-Bricks game
> available at http://jamieleecho.github.io/CoCoFun/).
> The compiler can now automatically declare an error if the executable
> exceeds a certain address in memory (e.g., --limit=7D00 will prevent
> the creation of a program that would load beyond $7D00).
> Also, several minor bugs have been fixed since I last posted an
> announcement here (for version 0.1.15).
> Questions and comments are welcome as always.

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