[Coco] CoCo Flash cartridge

Ronivon Costa ronivon.costa at gmail.com
Sun Jul 17 06:08:42 EDT 2016

Hi Barry.

Will this works for games like Sailor man (Popeye) ?



On 17 July 2016 at 07:42, Barry Nelson <barry.nelson at amobiledevice.com>

> Another update, I have written a utility which is a loader that can be
> used to load any standalone bin program from a cartridge. You simply stick
> code I wrote in front of the bin file, including the 5 byte header and
> trailer, and then right it into a rom. I have two version of the program.
> One works with normal rom cartridges and can load a bin file up to 15.7k in
> size. The other version works with either a bank switched cartridge or the
> CoCo Flash and can load any size bin file. You do have to insert 512 bytes
> of zeros every 16k though to skip over the FE00 to FFFF memory area. I have
> used this to make an 8k rom of a disk based game Gobbler, and a 64k rom
> that contain buzzard bait (actually, a little less than 32k is really used).
> --
> Coco mailing list
> Coco at maltedmedia.com
> https://pairlist5.pair.net/mailman/listinfo/coco

More information about the Coco mailing list