[Coco] CoCoMax 3.5 Hi-Res / Hi-Res Adapter

Tom Seagrove tjseagrove at writeme.com
Fri Feb 26 12:57:58 EST 2016


My recollection is, the switched version of the hi-res adapter was a mod to allow it to work with The Rat graphics package from Diecom that was sold with a modified hi-red adapter.  You could switch between normal hi-res and The Rat mode.

Max-10 came with a hardware lock that plugged into the cassette port and needed to be present to work.  It was dropped after the schematic was published in the Rainbow.

CoCoMax 3 may have needed the hi-red interface, can't remember.

Tom

On Feb 26, 2016, at 10:51 AM, Sean <badfrog at gmail.com> wrote:

The standard Tandy interface won't work with CoCo Max 3 or Max-10 without
modding it with the switch that Robert mentions.
Though I also vaguely remember patched versions that might have.
I also think Color Max 3 worked with the standard Tandy interface.

> On Thu, Feb 25, 2016 at 8:28 PM, Travis Poppe <travispoppe at gmail.com> wrote:
> 
> Hello all,
> 
> Quick question about the Hi-Res Joystick Adapter and CoCoMax 3.5 (Hi-Res
> version).
> 
> I've got a Tandy Deluxe Color Mouse and a couple of Hi-Res adapters
> (26-3028.) Used in conjunction with CCM3.5 (Hi-res), the most I seem to
> be able to do is click and move the mouse to one of four corners on the
> screen.
> 
> I initially thought the first unit I bought on eBay was bad, because I
> couldn't make it work with anything I'd throw at it. The second was
> supposed to have a toggle switch, but the seller sent me the same one I
> apparently already had. I *think* I had a toggle switch version some ~15
> years ago that worked with one of the versions of CocoMax III floating
> out there, but I'm not positive.
> 
> Is there a version of CoCoMax III, or perhaps MAX-10, patched to work
> with a standard Hi-Res adapter? If not, is there an obvious application
> I can try to verify they're working as expected?
> 
> I do know that both of those applications did require their own, custom
> hardware to function correctly, but I was also under the impression
> there were patched versions floating out there to make them work with a
> standard Hi-Res interface. If not, I know they can be modified
> physically to work with at least CoCo Max III.
> 
> Thank you,
> --
> Travis Poppe
> IRC: tlp on irc.freenode.net
> 
> --
> Coco mailing list
> Coco at maltedmedia.com
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