[Coco] Kipper SBC v1.1

Zippster zippster278 at gmail.com
Wed Mar 11 11:07:13 EDT 2015


Once you have a serial connection and some storage, all you’d need is a simple
OS of some kind that supports serial transfer and basic storage in ROM and you’d
be ready to start development (on an external PC).

I definitely wouldn’t ditch the serial port on the base board, pretty essential on this
type of SBC (or at least really helpful).  Though with a programmer and cross assembler
on a pc, and a ROM socket on the SBC you could get by.

I haven’t been following this, but what how is the memory set up/divided between ROM & RAM?
What kind of startup code is available for the ROM on this board so far?

- Ed 


> On Mar 11, 2015, at 9:53 AM, Joe Grubbs <jsgrubbs at hotmail.com> wrote:
> 
> You'd have to type them in with the first iteration anyway: The serial port was for connecting your console device. Unless of course you were using a terminal program in a GUI and could cut/paste code to and from the SBC every time.
> 
> 
> 
>> Date: Wed, 11 Mar 2015 10:47:40 -0400
>> From: alhartman6 at optonline.net
>> To: coco at maltedmedia.com
>> Subject: Re: [Coco] Kipper SBC v1.1
>> 
>> Please don't be angry at me for saying this...
>> 
>> But, now that you've eliminated the serial port, how do we save and load 
>> programs?
>> 
>> We'll have to type them in each time we want to use them.
>> 
>> -[ Al ]- 



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