[Coco] Homebrew CoCo Games
Nick Marentes
nickma at optusnet.com.au
Sun Dec 13 14:47:20 EST 2015
On 14/12/2015 3:34 AM, Zippster wrote:
> There is no additional overhead for the CoCo after the AY (or whatever)
> has done it’s part and the signal is put on the SND IN line at the cart port.
>
> It’s all analog from there. The cart port sound in line is then mixed with
> the DAC output at the DAC in the case of the CoCo 2/3, or at the
> MC14529B (between the DAC and the modulator) in the case of the
> CoCo1.
>
> Nothing would really be gained by a separate jack on the cart except
> another output jack, one that would be missing whatever the DAC would
> have contributed to the signal.
>
> This is my understanding from the schematics, data sheets, etc.
>
> - Ed
That's right Ed. You can mix the sounds and essentially have 2 sound
systems playing.
And it lowers cost by avoiding extra jacks and holes drilled on the
cartridge casing.
It's about keeping it simple, elegant and low cost.
Nick
More information about the Coco
mailing list