[Coco] DECB or ECB Compiler

Little John sales at gimechip.com
Tue Sep 28 17:06:03 EDT 2010


Roger,
That sounds kind of like Window Master for the CoCo 3 from Cer-Comp. It 
wasn't a BASIC compiler, but added a windowing environment to SECB. Cer-Comp 
did offer CBASIC-3 which was a compiler and weighed in at $149 - the most 
expensive on the market.

----- Original Message ----- 
From: "Roger Merchberger" <zmerch-coco at 30below.com>
To: "CoCoList for Color Computer Enthusiasts" <coco at maltedmedia.com>
Sent: Tuesday, September 28, 2010 3:51 PM
Subject: Re: [Coco] DECB or ECB Compiler


> On 09/18/2010 08:16 PM, Little John wrote:
>> Carlos,
>
> [[ snippety on good info ]]
>
>> ----- Original Message ----- From: "Carlos Martins Nabeto"
>> Subject: [Coco] DECB or ECB Compiler
>>
>>> Anybody knows if exists any DECB or ECB compiler?? If yes, is it
>>> compatible with Expanded Color BASIC of CoCo3?
>
> There was a very advanced system - I'm pretty sure it was a compiler - fpr 
> the CoCo3; I believe it was called Window Basic 3 or WBasic3 -- 
> memory cells are froggy right now... I remember drooling over it back in 
> the day because it was kinda like Basic09 for SECB on Steroids...
>
> The good features that I remember:
>
> 1) Line numbers not needed (but could be used when importing older 
> programs)
>
> 2) It had built-in MMU support - so a DIM statement of an array too big to 
> fit in 32K *worked* -- if you had 512K, you could DIMension almost all of 
> the ram (minus program/video/etc. memory) for huge (for SECB) data 
> support.
>
> 3) It had built-in basic Windowing support - you could create several 
> different text windows & have different outputs to different windows -- 
> I don't know if it had graphical capabilities; that's beyond my memory 
> allocation** right now. (Where's that big DIM statement when I need it?)
> ;-)
>
> ** 12 hour day (with a 300 mile round trip) on 2 hours sleep...
>    I think I have 2 functioning brain cells left, and they're not talking 
> to each other right now. ;-)
>
> Now for the bad news:
>
> 1) I don't believe it contained a "100% SECB compatible" mode. Depending 
> on the complexity of the program you wanted to convert probably translated 
> to the complexity of debugging session you would need to endure to convert 
> a program to WBasic3. I think the "basics" were quite similar, but when 
> you got into the graphics & whatnot, I think there was quite a bit that 
> was different.
>
> 2) No CoCo1/2 support.
>
> So, I doubt it would work with any of the 'clones' available in Brazil.
>
> Anyway, if I get 'round to drumming up some time and finding my old 
> Rainbows, I'll see if I can find an ad for it.
>
> HTH,
> Roger "Merch" Merchberger
>
>
> --
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