[Coco] scary old code
Brett Gordon
beretta42 at gmail.com
Fri Jul 23 06:59:12 EDT 2010
I remember writing basic on the CoCo. I was too poor/isolated to "buy"
software, so I had to write it all myself. I remember some basic games I
wrote that were literally 20-30 pages look in print. No comments, lots of
gotos, and lots of variables with *descriptive names* like "a1", "a2" and
the such. I remember the beauty of "TRON" and "TRACE" and "EDIT". I
remember the disappointment I felt when my new PC-XT's GW basic was just as
slow as my CoCo2, and had less features.
It's interesting to point out that many old forth's have 1/2 of the entire
block memory (AKA disk sectors) set aside for commenting code. Many
fancy-pants block editors would display each code block with it's
coresponding comment block.
--
Brett M. Gordon,
beretta42 at gmail.com
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